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WipEout 2048 Patch Now Live for Europe

Reduced loading times, and something else!

Just a quick post to say that the patch to reduce load times in WipEout 2048 is now live for Europe. Also included in the update are “bug fixes” and a new music track, titled “Beelzedub”.

The patch weighs in at 34mb, although it is taking forever to download. I’ll update this article with my impressions on the load times soon(ish).

Update: The patch makes a big difference. A Zone challenge loaded in about 25 seconds, with a normal race loading in about 36 seconds.

Thanks, Wotta

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19 Comments
  1. wonkey-willy
    Member
    Since: Jan 2010

    great but will is sort out my wonkey cock!

    Comment posted on 18/02/2012 at 18:29.
    • Tuffcub
      On the naughty step.
      Since: Dec 2008

      PLease esend pictures to Doctor Tuffcub at the usual address.

      Comment posted on 19/02/2012 at 16:57.
  2. Bladesteel
    Member
    Since: Sep 2008

    How will patching work out when the patch is bigger than the (imho stupid) 3G limit? Does it apply to patches too so that a hotspot is needed?

    Comment posted on 18/02/2012 at 18:29.
    • billsmugs
      Member
      Since: Mar 2009

      That’s a very good question, I really hope they get rid of (or at least increase) the limit soon, as I’m going to be mostly on 3G only for the next month.

      Comment posted on 18/02/2012 at 21:09.
      • Bladesteel
        Member
        Since: Sep 2008

        I get that they should have a limit, but they really need to allow the user to override it if they have a subscription with a high monthly quota. (Hidden behind a password so parents can prevent their kids from raising the limit without permission)

        Comment posted on 19/02/2012 at 09:02.
      • sparkyscrum
        Member
        Since: May 2011

        Any subscription would be a contract anyway meaning you’d have to be over 18.

        Comment posted on 19/02/2012 at 18:03.
  3. Mason_Mk
    Member
    Since: Feb 2010

    Was getting this anyway, but it’s good to see the load times are shorter. Wonder why it was so long in the first place.

    Comment posted on 18/02/2012 at 18:32.
    • cam the man
      Member
      Since: May 2009

      They may have had more important issues to sort before release date, or laziness.

      Comment posted on 18/02/2012 at 23:01.
  4. aerobes
    Member
    Since: Aug 2009

    I just watched a clock tick off 25 seconds. Felt a long time, too long for a hand-held. It’s good that they’re doing something about it but it still need work, if not for this then for future games.

    Comment posted on 18/02/2012 at 18:34.
    • DrNate86
      Member
      Since: Apr 2010

      I know, it’s mad. 25 seconds is nothing, imagine if you were told you only had 25 seconds to do something. But if you have to stop and wait for 25 seconds it feels like forever. The mind is a funny thing.

      Comment posted on 18/02/2012 at 20:22.
    • teflon
      Community Team
      Since: May 2009

      It’s still a HUGE improvement over the loading times we saw originally (56 seconds to load a race is now down to 36, so around 33% quicker). It brings it back down and much closer to other launch titles.

      It’s still something Sony needs to look at addressing. There must be some system firmware that can be tweaked to speed these things up by a few more seconds, but really it’s a limitation of the hardware running from memory cards vs. the flash memory in a smartphone.

      Comment posted on 18/02/2012 at 20:31.
    • skibadee
      Member
      Since: Oct 2009

      25 seconds is nothing really.

      Comment posted on 18/02/2012 at 20:51.
  5. nofi
    One for all.
    Since: Forever

    Orbital!!!

    Comment posted on 18/02/2012 at 19:26.
    • Deathbrin
      Member
      Since: Aug 2009

      That _is_ a good thing.

      Comment posted on 18/02/2012 at 20:07.
  6. Smallville2106
    Member
    Since: Feb 2011

    Still seems a bit too long IMO.

    Comment posted on 18/02/2012 at 19:37.
    • Sympozium
      Member
      Since: Aug 2009

      imo it isn’t big deal if its under a minute, maybe in time they’ll get shorter but if it isn’t too long then its okay.

      Comment posted on 18/02/2012 at 20:53.
  7. uncharted86
    Member
    Since: Jan 2012

    For retail games, do patches install on the Vita game cards or do they take up space on the memory card?

    Comment posted on 18/02/2012 at 19:40.
    • Sympozium
      Member
      Since: Aug 2009

      thats a good question I guess it depends on each game…but Argh.. I hope they don’t dump the Vita with loads of patches…

      Comment posted on 18/02/2012 at 20:51.
  8. uncleniccius
    Member
    Since: Jan 2012

    .Thank god for the patch!

    Comment posted on 18/02/2012 at 21:54.