Article written by Greg Aldridge.
Published on 09/11/2012 at 10:50 AM.
Currently murdering his way through the environs of New Orleans is Peter. Assassin’s Creed Liberation is “taking a while to get through” but you should expect a review before too long. “So far, it’s quite impressive”, says the boss, “certainly not up to the standards of its home console counterparts but definitely an enjoyable take on the series for a portable console”.
He’s also managed to find a bit of time for Forza Horizon, which he’s had since release but not had time to play before. “It’s really, really good. The soundtrack is fantastic and the driving in Forza is always absolutely top-notch.”
Peter Molyneux’s Curiosity has been the subject of some dabbling too. Our own Peter finds the concept “really interesting” but at the same time “incredibly difficult” to get excited about. “I think the fact that there’s only one ‘winner’ and there are hundreds of thousands of people playing means that my odds are way too narrow to dedicate much of my time to what is, essentially, a huge collaborative stress toy.” I’m going to guess he doesn’t play the lottery either then.
Alex has played through F1 Race Stars for review and can’t get past the fact that “the steering lock seems to be about a third of what it should be”. One of the inevitable consequences of that is that “slamming into walls unless you stop like you’re taking a hairpin” becomes all too common an occurrence. “That isn’t my idea of fun”, says Alex, “if that was fixed, the game would be great”.
In what is something of a theme he’s also “chipped a few blocks away at Curiosity” in addition to digging out his PSP for a bit and having “a few goes” on iOS word game du jour, Letterpress.
It's so good because it's not about the zombies.
“It just keeps getting better and better”, he tells me, making me feel even worse that I’ve only played the first episode so far. “It’s got a chance at my personal GOTY if episode 5 delivers as much as the previous episodes have.”
He’s also been tapping away at the Curiosity cube. There was momentary excitement as the second layer unlocked at the same time as he hit the last block on his screen.
“I’m not sure if that’s coincidence or if I actually did hit the final block.” I’d bet on the former. Even if it was the latter there’s no prize for helping someone else on their journey towards the centre.
FIFA13‘s career mode has been taken up the bulk of Chris’ gaming time. Old favourite Warhawk returned to sink its talons back into his gaming nervous system once more. “Having been absent for a while it was a bit of a struggle to stay alive for more than half a minute, but it wasn’t long before I was back in the swing and rising up the rankings back to my usual somewhere in the top 3.”
Aran finished the “brilliant” Max Payne 3 despite the “stupidly hard” final mission. “Took me at least 20 retries before I got down what I dubbed Death Terminal. Also it didn’t help that there’s a glitch where Max gets stuck in cover so you have to restart the checkpoint you’re on.”
He’s also still working on reducing his per-level kill count in Dishonored. It’s down from about 15 to 2 or 3 now and he senses that there are only a few more levels to go and is “looking forward to how it concludes”.
It’s not been in good week for glitch-free gaming in Aran’s house this week as FIFA 13‘s been causing him some trouble too, though he doesn’t say whether he’s written to Watchdog on the subject. Ultimate Team mode has been keeping him entertained though he’s “struggling a bit in Division 4″. He partly blames that on “the servers glitching after I had won a match 7-2. The servers decided I had actually left the match early and my opponent got a 3-0 victory. Stupid glitches.”
Confusion reigns on Tuffcub’s gaming couch as he tries to pin down exactly what Asura’s Wrath is. “I am about four hours in and I am still unsure if it’s a game or not. It is structured very oddly, each ‘level’ goes like this:
The 'hands off' approach to anger management.
- Preview of the coming level, complete with sexy lady telling you what happens.
- About 5 minutes of cut scenes.
- A bit of actual gaming, lasts about 5 minutes.
- Two static images of what has happened so far.
- An extended cut scene/quick time event.
- More cut scenes.
- Four pages of artwork with voice overs to continue the plot.
“It is very weird, it seems to have been structured like a cartoon, complete with a place where an ad break would go. I am enjoying it, I’m just not sure what I am enjoying. The story is fantastic (if rather bewildering at some points) and I could almost do without the gaming bits and watch the whole thing as a movie.”
You may have read that he’s been playing WRC 3 and MUD – FIM Motocross World Championship on his PS Vita, while 007 Legends and Assassin’s Creed: Revelations have also enjoyed some screen time. “I also spent five minutes tapping that stupid Curiosity cube before getting bored and drawing huge cocks on the side.” Quite.
Has your Curiosity got he better of you or have you been avoiding Molyneux’s self-indulgent social experiment?