Community Chronicle: 2/12/12

So here we have the overall TSA Trophy Leaderboard. It’s still Crazy_Del at the top, but Germ1984 is straight in at number 2! There are a few other new entries so there’s plenty motion up and down the tables to see.

If you’d like to be counted on the leaderboard, then you’ll need to head over to the forum thread here. There are also a handful of people who haven’t updated their trophy cards in a while, so please do that some time soon, as a inferior race will remove you after six months. You’re always welcome back, though!

In order to refresh your trophy card, log onto your PSN account at www.playstation.com, head into your account settings, and manually update it from the My Portable ID tab. That should hopefully work.

First up, though, is Plain Jane. Ever the boring baseline for the boards:

PSN ID Level Platinum Overall Trophies Gained
PlainJane 18 29 3085 18

 

And on to the whole shebang:

Position PSN ID Level Platinum Trophies Trophies Gained Movement
1 Crazy_Del 36 141 9358 0 0
2 germ1984 29 108 6026 NEW ENTRY NEW ENTRY
3 element666 28 80 6277 64 -1
4 Dany2134 28 83 6433 73 -1
5 Flexxible 27 88 5642 0 -1
6 Forrest_01 26 60 5910 30 -1
7 Q-QAIDA 26 76 4838 0 -1
8 Cerberus64 26 42 5520 33 -1
9 SKIBADEE187 25 38 5761 60 -1
10 Omac_brother 24 44 4969 0 -1
11 BadBoyBoogie 23 70 4210 0 -1
12 blackredyellow 23 46 4407 33 -1
13 Wilbossman 22 38 4643 38 -1
14 MaD-Hand 22 35 4243 0 -1
15 freezebug2 22 52 3748 63 0
16 kjkg 22 50 3889 0 -2
17 Samiro05 22 55 3815 471 3
18 Xenozer 21 55 3926 0 -2
19 citizeninsane45 21 20 4289 0 -2
20 jimmy-google 21 27 3938 0 -2
21 yogh_wayne 21 46 3582 0 -2
22 StevenHibs 20 31 3579 0 -1
23 blueyoshi5 19 23 3632 97 -1
24 Manorhowze 18 18 3110 0 0
25 gernboes 18 25 3073 0 0
26 BAMBO_19 18 45 2515 0 0
27 tonycawley 18 22 3005 0 0
28 Youles 18 38 2627 0 0
29 Moakesice 17 13 3092 0 0
30 ShivaBlade 17 32 2633 NEW ENTRY NEW ENTRY
31 maneorix 17 33 2510 0 -1
32 storm48 17 11 2800 30 -1
33 McProley 17 24 2499 30 1
34 sitorimon 17 6 2870 0 -2
35 Snakefingers13 17 24 2579 0 -2
36 kivi95 17 18 2573 20 0
37 gaffers101 17 18 2602 0 0
38 Roynaldo 16 15 2473 0 0
39 Ace-Michie 16 31 2285 0 0
40 theberzerka 16 18 2464 0 0
41 KILLER13thday 16 28 2244 0 0
42 matthangzhou 16 22 2371 0 0
43 Grey_Ghost13 16 22 2324 0 0
44 teflon6678 16 21 2368 18 0
45 topgearsam 16 6 2518 NEW ENTRY NEW ENTRY
46 MadJunkBoy 15 30 1910 0 -1
47 Klart 15 3 2304 0 -1
48 fontanaboy 15 6 2382 0 -1
49 kingdan1985 15 11 2167 0 -1
50 ashw92 15 5 2151 0 -1
51 shev88 15 8 2061 0 -1
52 cam_manutd 15 8 2020 0 -1
53 Watchful 15 9 2014 0 -1
54 hairfreax 15 1 2122 0 -1
55 colmshan1990 14 12 1726 2 -1
56 asparagus_hunter 14 8 1706 0 -1
57 zb100 14 2 2023 28 1
58 Jas-n 14 10 1672 0 -2
59 Tuffcub 14 1 1881 0 -2
60 CptSupermarket 13 7 1519 0 0
61 Squalje 13 7 1554 0 0
62 ProjectJAY 13 7 1407 0 0
63 Aquastyle8 13 8 1288 0 0
64 actionslaxx 13 4 1332 0 0
65 ron_mcphatty 13 6 1262 27 0
66 RudeAwakening 13 7 1241 0 0
67 Bluet0nes 13 5 1133 NEW ENTRY NEW ENTRY
68 AG2297 11 2 753 0 0

And on to the whole shebang:

 

 

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15 Comments

  1. Love that AG2297 (our illustrious community leader) is listed just so he feels good about himself and doesn’t beat us shitless* this week.

    *iPhone wanted to correct to “shirtless” which felt worryingly possible.

    • You could say that he’s bringing up the rear? ;)

  2. Totally agree Kris, that Wii-U is a gorgeous looking bit o’ kit, although I’ve always found Ninty hardware oozes quality in the looks dept.apart from the original Wii which to me looks like a box of Cornflakes……nay, the wrapping inside the box!
    Grats on all of your plats guys, some seriously fast fingered action going on there ;)

  3. The Wii U looks very nice! How does the controller feel? I’ve read a few articles saying its not the most high quality of controllers. Nice advent calendar too, my girlfriend bought me a Barbie one, she things she’s so funny :P

  4. I’m really enjoying my Wii U! It’s been a long time since a games console made me grin like an idiot at every opportunity but it manages it on an a regular basis. New Super Mario Bros U is a fantastic Mario game, and has enough extra features to keep it fresh.

    The build quality of the gamepad is great, with the analogue sticks being very sturdy and responsive, and all the digital buttons performing admirably. Whilst the screen on the gamepad looks lovely when you’re away from your television, it’s sometimes a little odd if its mirroring the onscreen play to have a 480p image in your hand and a 1080p one in front of you. However, when they’re doing seperate things you don’t notice this. Beyond that, Miiverse is a cool social hub sitting at the front end of your console, the eShop works well, and is easily a match for XBL and PSN with the advantage of touchscreen selection, and I’ve had no issues beyond the 50 minute initial update. All in all it’s a very solid start for Nintendo, and I really hope they can capitalise on the opportunity to forge their own niche in the market again.

    • Does set-up require a TV, or can you start with the control from the get go?

      Presumably it has Wi-Fi right?

      • I think (and this is trying to remember through the heady excitement of setting up a new console) that all of the setup control was performed by the console and that you could perform it totally without the television. It is solely Wi-Fi enabled (no ethernet connection).

  5. Looks awful to me. The product design of the main body is naff and cheap looking and the controller has so much functionality to house that it could never be anything but average.

    Also, watched TSA’s Dan playing on the Wii U in a YouTube clip. Fascinating to see duel screen gaming in action. From my perspective, almost utterly redundant. HUD on the main screen as you’d pretty much need that. Then down to the little screen which always appeared genuinely distracting then back to the main screen. All along, the immersion being broken with you looking up and down every few moments. Don’t get me wrong, it’s the same when we pause a game and go to the menu or inventory but an extra screen (which isn’t actually next to the main screen and of similar size) does nothing. For any single player games it’s this simple.

    Two eyes, two visual cortex (operating together) and one effing brain!

    Sorry, just needed a minor rant. Anyway, if Nintendo bring out wonderful games that’s lovely irrespective of number of screens.

    • Couldn’t disagree more.

      Really like that Gearbox said they haven’t bought Borderlands 2 to the Wii U because they couldn’t think of the killer app for the 2nd screen, unlike Alien: Colonial Marines – where they obviously could.

      I think (but don’t know) that FIFA13 allows you to change your tactics and formation on the fly, rather than pausing the game and going through various menus & sub-menus then going back to the game.

      And this isn’t mentioning the unique experiences of local multiplayer, or the media uses of the gamepad, TVii and other services like netflix which I know people’s experiences are positive.

      Once developers get to grips with it the gaming possibilities are again enourmous. Nintendo really know how to break new ground and change gaming in ways that more pixels, better shadows and slightly smarter AI can’t.

      • Ah, I was talking about single player experiences, as mentioned. However, I wager that it’s easier to overlay a lens effect on the main screen and have real-time tactical changes (to a game like FIFA13) where you can still see the action, partially through the lens, than move your eyes to another screen. Actually, the smart move (for speed and efficiency) would be to do PiP (Picture in Picture) thus nullifying a lightbox/lens effect or flitting your peepers down to a controller.

        When it comes to things like this, think of cars and how they’re designed. We want everything as close to the windscreen line as possible (unless it’s completely periphery to the drive). We’re seeing manufacturers toying with HUDs for windscreens so our eyes are on the road (or at least pointing in the right direction) as much as possible and not down on the dashboard searching for buttons, etc. I don’t doubt we’ll see plenty of lovely uses for multiplayer and things outside of gaming but that second screen is a bit of a gimmick for what I’ve mentioned – in my opinion.

      • You can always raise the controller up so you can keep your peripheral vision on the action. Similar to how you have the second screen on the NDS/3DS. It’s not a heavy bit of kit.

        It really does depend on the game, though. CC’s point with FIFA is a good one, because there are always pauses and breaks in play during which you can drop your eyes and switch things about. When you have things bolted on to a game unnaturally and unnecessarily, then the experience is always going to be subpar, but if a game is designed with the second screen in mind then it can offer new bits of interaction quite happily.

      • Yeah, cos that’s what we all want to do. Hold our arms out in front of us for a majority of the time. :-P

        Oooo, Nintendo Arm Supports™. Done! :-)

      • Gangnam style :P

  6. Thanks for the plug tef! The WiiU does look smart but I’m just struggling to have any interest in it whatsoever. dunno why.

    Nice to see I’ve climbed a place on the leaderboard but don’t understand as I cant remember updating my card. Mind you, I could just be going a little bit senile in my old age

  7. Never really appreciated the size differences between the Wii U and the Game Pad. The controller still looks weird to me, it looks as if it’s too big for my hands but I like the look of the console.

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