Killzone 2 Patch Incoming

Having finally got really stuck into Killzone 2 recently (and loving it), I welcome in the new fixes that are heading to a PS3 near you, early next week. The patch, titled ‘1.21’, includes a bunch of fixes and additions to the first person shooter, but Guerrilla Games have also confirmed what they are looking to fix in future patches.

 

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The fixes in patch 1.21 are:

* Increase of the standard points settings for Bodycount.  Should ensure longer mode on heavily populated games.
* The return of Online Bots.  Adding bots to an online game renders it ‘unranked’.
* The option to create unranked games.  Players will be made aware that a game is unranked upon joining.
* Fix to Game Search functionality so correct maps are displayed.
* Standardization of the Y-Axis controls on the HGH Scout when zoomed with the Sniper Rifle.
* Fix to Sensitivity setting where the weapon animation did not follow the reticule correctly.
* Fix for auto-aim exploit when rapidly tapping zoom/fire.
* Fix to infrequent collision issues with C4 Proximity mines.
* Fix to list of games displayed on search.
* Stability fix relating to disconnect.
* Fix to ‘Clan’ button functionality in custom game creation settings.

 

Possible fixes in future patches:

* Controls.  Seeing about giving more options.
* Expanding on Join Game searches and options.
* Improving game and network stability.
* Collision exploits on maps.
* Improvements to help play with friends.
* More game creation options.
* More game options for clans.
* Fixes to Clans unexpectedly losing tournament rounds.
* Other minor fixes.

 

[Source: Gamers Digest]
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