Tweak It: Fallout 3/New Vegas

The fanbase that BioWare established with Dragon Age: Origins is clearly still split by Dragon Age II which I asked you to tweak last week. A number of you still seem to just want Dragon Age Origins 2 but I have to wonder if that would have just led to comments that BioWare had done nothing to develop the series.

[drop2]Some of the comments about a lack of continuity serve to highlight how important it is with Dragon Age to have played through the DLC for the first game and to preferably have a save game to import to the second. The events in Dragon Age: Awakening help bridge the two games in both story and returning characters while Witch Hunt helps tie up a significant loose end. The other DA:O DLC is more standalone though Leliana’s Song expands her background which is very relevant to DA:2 and its own DLC.

Some of you also seemingly haven’t played or returned to the game since its mid-April patch that added the “Auto Attack” option that saves you having to repeatedly press the attack button as well as fixing a host of other issues and niggles.

2ofclubs brought up an issue that both myself and MayContainEvil had forgotten about until reminded:

My main annoyance with numero 2 is that only Hawke could equip different armour. That just seems like a huge and pointless step back as far as I’m concerned. I like to see the other characters evolve visually as I play and accrue as sorts of armour.

While it is true that the upgrades to your companions armour that you pick up during the game do slowly develop the look of the of their apparel the only dramatic change in their appearance happens should you romance particular characters. That is in stark contrast to the complete freedom offered regarding clothing your party in Origins.

This week I would like you to tweak both Fallout 3 and Fallout: New Vegas. I have not played New Vegas but from what I know of the game it changes little other than setting for the game besides adding the optional hardcore mode with its weighty bullets and need to eat, sleep and drink.

Leaving aside the fact that both games suffer from more than their fair share of bugs that seem to have affected some players more than others, what I miss in Fallout 3 is any real sense of engagement with the characters or locations. There seems to be no development of relationships beyond them being someone to talk to to get a quest and somewhere to go to do it.

The other thing that I would really have liked to deepen my Fallout 3 experience is a much greater number of songs being played on the in-game radio stations. The songs that are there are certainly well-chosen I just wish there were many more of them as the repetition becomes wearisome far too quickly.

What tweaks would improve your experience and enjoyment of post-apocalyptic America?

43 Comments

  1. For me, other than crashing, a general update to graphics would be appreciated, the characters move really badly and they all look fairly dead, graphics aren’t everything – I agree entirely. I loved fallout 3 and NV, but for me, it would improve it. Also, in NV, remove the costume alignment to a group, i want to be able to wear whatever, and not be attacked by certain people because of it, that was better in F3. Oh, and why can death claws use doors, hiding in a shack only to see it come through after me once i’d loaded was terrifying…
    Also agree, more songs would be great..

    • I prefered the custome alignment as it helps the immersive. It did bug me a bit in Fallout 3 that the BOS didn’t try to kill me whenever i donned an enclave power Armour. They could make it an option though. :)

      • Yeah, it makes sense as to why it’s there, but i figured that they knew who i was, and so that i had just killed an enclave and stole their armour, but was on their team, otherwise, why can’t you disguise as the enemy for sneak attacks in NV..? Or can you? That might have been good to know…

      • You can disguse yourself as the enemy but you will also get attacked by that faction’s enemies if they see you dressed as their enemy. Eg. Walk into a NCR base dressed up as a Caeser’s Legion soldier and they will try to kill you.

        Most generic NPCs won’t see through the disguse but i think the named NPCs and dogs will. :-)

  2. Get rid of the generic placename resident and replace the town with individual people like TES4.

  3. I loved Fallout 3 but NV let me down somewhat as it didn’t change enough for me to improve it. I wish they had actually done some proper testing for the F3 DLC as Mothership Zeta was appalling and crashed every few minutes for me. Loved the Point Lookout DLC though so more stuff like that would be appreciated. Really hope they do Fallout 4 with the new Skyrim engine as that will be class.

    • My experience with those two pieces of DLC was exactly the opposite. Mothership Zeta was fine but Point Lookout crashed continually and I ended up having to change how I was playing to mitigate the crashes and save every few minutes.

  4. Give me the option to tone down the language
    Let me sort my inventory by the items they can be used to make OR Let me store my items a workbench for easy fabrication.

    • Awesome idea with the workbenches – it would have been great to have them act as a universal bottomless box for all your fabrication materials.

      It’s slightly different, but one of the best changes from Demon’s Souls to Dark Souls was the removal of encumberance values. It made such a difference to be able to get on with playing the game and make strategic decisions instead of constantly juggling inventory items.

  5. After playing Borderlands I can’t go back to Fallout.
    Make it more fun.

    • Hmm, its different though… weapons from Fallout are quite out if this world from the guns of Borderlands and there’s online co-op, that made Borderlands fun *shrugs*

  6. i just started replaying new vegas a few days ago, so this is very timely for me. ^_^

    one thing that always bothered me a little about fallout 3/NV was how EVERYTHING is styled like it’s from the fifties.

    i know styles and fashions can can become popular again, but just about everything in the game has that fifties style.
    surely that can’t have been the only style in fashion when the war started.

    that’s a very minor thing as far as the game is concerned though, having just about zero impact on gameplay.
    though what is it with the computers in the fallout universe?
    they’ve got self aware ai and robots with living brains, yet also computers with green screen displays and text based OSs.

    anyway, onto the gameplay.

    one thing i’d like to see is more clothing/armour options.
    and the ability to mix and match pieces.
    so not just one clothing item that covers tops, bottoms, shoes and gloves, but separate items for each slot, like most other games that allow you to choose what your character wears.
    you do have separate slots for glasses and hats but that’s still a little limiting.

    also, vehicles would be a great addition to the game.
    they’d be fun for a start, well if they were well implemented they would be.
    and they would be handy for transporting items when you’re overloaded.
    because as it stands if you have a lot of items and you’re over your weight limit and you’re nowhere near a vendor or one of those courier boxes in NV then you’re in for a long slow walk, or you have to drop stuff.

    who wouldn’t want to go bombing around the wasteland on a motorbike?

    and one more thing, make the whole game one seemless world, no loading a separate little level when you go in a house or into a city, just open the door and there it is.
    it would prevent occasions where you go into a house or some other building and what’s inside doesn’t match the exterior.
    like the inside or outside might have an extra door that’s not present on the other side.

    and every single window wouldn’t need to be boarded up.

    i agree totally about the radios, just not enough songs, i swear fallout 3 had more than new vegas, at least i don’t remember them repeating so often in 3.

    oh and the damage threshold thing from New Vegas, that annoyed me.
    even on very easy i’d often get attacked by enemies with DT so high none of the weapons i had would do more than a couple of points of damage to them.
    the only way to do serious damage to some of them was with the really heavy weapons, and carry a couple of those and you don’t have much space left for loot.

    and if they can stop the game crashing my ps3 so thoroughly it needs a hard reset, that would be nice.

    • Well, on the first point, it’s an alternate future based off the 50s, so it kinda makes sense… If you want it to. the rest of the stuff would hopefully come if they just put it on a better engine, not that i know anything about engines..

  7. Big fan of the 50’s styling myself (ad is the gf) liked the way it fed into the postwar cold war paranoia myself, but fully get how it’s not for everyone :)

    Less, resets, more music, better feeling of connection in hand-to-hand and an unethical dick shot V.A.T.S targetting box, if only to give me something other than the face to target.

  8. Fallout is what you make of it. It may sound odd but I think the glitchy nature of it is part of its appeal; all sorts of humorous and unpredictable things can happen (especially when enemies get stuck in rocks and random fights in bars break out etc). If it was perfectly made it wouldn’t be Fallout. It’s a love or hate series, and if you’re a part of the optimistic side glitches should not bring the game down in your opinion.

  9. Online post nuke survival with four people…..

  10. I feel left out, I didn’t suffer from any bugs and glitches in New Vegas.

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