“We know how to do it,” he continued. ” There are a lot of things we could bring to the table and they could bring to the table. It would certainly be a discussion we would love to have. It would be very interesting.”
If I had made a platform that could, in theory, be used by more people than are currently using it, I’d be keen too.
“For us, it broadens our market,” he said. And get this – OnLive was already running on PS3 before, yep, Sony took out Linux. “It was really easy for us to get a client installed and running on it.”
“We never released it,” he said, which we can confirm by not actually being able to see it, “but it was kicking around in our building at the time just so we could prove to ourselves we could do this and make this kind of thing happen.”
It’s fairly obvious to me that the next generation of consoles will at least offer up cloud-based game streaming, even if it’s in addition to the rather antiquated rusty old disk format.
Just think about it: no patches, no install times, no worrying about space monkeys scratching the Blu-rays. Or is that just me?