More alive than he was earlier in the year Peter has been reaffirming his existence by playing I Am Alive for our preview. While not a great looking game, he speaks highly of its “great tone” and “very atmospheric moments”. Also singled out for attention are some of the game’s “interesting and innovative gameplay mechanics like the stamina bar and the intimidation”. Seriously, go read the preview that soothed a lot of Peter’s fears for the game following its troubled gestation.
Kris has apparently been playing five games this week. “FIFA. Trainyard. Not sleeping. Reinstalling Ubuntu” and “AJAX”. FIFA I get. I’m going to assume that by Trainyard he means the track-laying, colour-mix-and-matching iOS game. He attributes the not sleeping to “reinstalling Ubuntu”. The only one to get a nugget review is AJAX which “is a bit rubbish”, though the jQuery mod simplifies the interface. Not enough that you can get away with playing it using a gamepad though.
Ironically, in this first week of my paid subscription to Star Wars: The Old Republic I’ve not played it at all. I just haven’t had a good chunk of time to dedicate to it. Given how many others were already running about the galaxy proudly displaying their “Founder” titles, which are given to those who pay a subscription within the first three months after release, I have no fear that there will be a shortage of fellow adventurers when I’m next online.
What I have been playing when I’ve had a few moments is Eufloria. It’s one of a significant number of PSN titles I’ve bought on release over the last year or so and never really got around to playing. Tasked with sowing your seed throughout the galaxy, stop sniggering at the back, you have to grow seedlings to colonise asteroids and combat the other horticulturalists.
It’s kind of like a top-down, 2D Mushroom Wars painted in ambient colours and sounds. I’ve been loving it until reaching one particular level that seems to have just a single solution. You have to play it at a particular tempo and level of aggression to stand any kind of chance. Suddenly losing that sense of being able to play and beat the game in your own way jars with what I’ve always considered a strength of the RTS genre that I’ve enjoyed throughout many years of playing games like Dune 2, Battle Isle 2, Starcraft 2 and Pikmin (not 2).[drop]Toby teamed up with a few mates to pop some brain cases in Black Ops Zombies. He freely admits they were a bit out of practice and that the dogs are still more than capable of inducing panic. One your squad gels though “working tactically, it really is a joy to play”.
Bulletstorm has been restoring some of Aran’s faith in the FPS genre. It’s “colourful, loud, quite funny” and manages to offer “new challenges”. That leaves him bemoaning its relative lack of success in the face of the military shooter juggernauts. He’s also still working his way through the challenges in Saints Row: The Third.
Steelport is also still the location of much of Tuffcub’s playing. He played some more of the “horrendously dull” Warhammer 40,000 Space Marine before giving up. Need For Speed: The Run got taken out for a short jog and to top it all off he played Killzone 3. Who’da thunk it?
There’s been no word from Chris but I’ll pencil him in for some Starhawk Beta-ing as that’s normally a safe bet along with some movies on the side. Blair has been playing the “better than expected” Crysis 2 spiced up with a little more Zelda: Skyward Sword. Although the latter is “great” nearing the end is making him feel a little sad.
Hopefully the games you’ve been playing have been making you happy? If so, please let Blair know about them.