Peter Molyneux’s pet project Curiosity, in which players are tasked with tapping away at a gigantic cube to try to be the one that finally breaks into its centre, will be released next week.
We’ve already covered the game and the mechanics behind it in great depth – click here for our preview and interview – but it’s perhaps worth re-iterating that Curiosity is an experiment rather than a pure game – an exercise in psychology and figuring out just how curious we can be.
Whether it’s to your tastes or not.
And what is in the centre of the cube? It’s still a massive mystery, and being as how we were told only Molyneux himself knows, it’s unlikely to be something in the code itself, a fact that’ll bear fruits once the game is released and people start pulling it to bits, no doubt.
It seems Apple are somewhat behind the game, too, as it’s got a very specific release time: 22 minutes (to echo the 22 in 22cans, the studio that has crafted the project) past midnight, at least in Pacific time. For us here in the UK, it’ll be out around breakfast time.
Curiosity is out November 7th on iOS and Android.