Sony Santa Monica has launched an update for God of War: Ascension, ushering in new multiplayer options whilst softening one of the campaign’s most brutal stages.
1.03 has altered “The Trial of Archimedes” (Chapter 28) by adding green and blue chests at common intervals after registering fan feedback. The developer admitted that this section “fell short of our goal of being perfectly balanced.”
Ascension’s multiplayer also received a quick spruce-up with heroes now able to select “Marks” to customise their champions. These appearance options are completely free and come in six different forms, representing the multiplayer’s two factions as well as its foursome of ancient Gods.
More features like this are promised in future updates.
Source: PlayStation Blog