Ubisoft have announced the delayed Assassin’s Creed Unity patch will be available today on PlayStation 4 and Xbox One, with the PC version following later this week. The file is a whopping 6.7gb (almost 18% of the entire game) which is bound to annoy those with slow or capped broadband.
“Part of the team’s effort to enhance frame rate for players involves replacing and updating portions of the Paris city map where we are seeing issues,” posted Ubisoft. “This explains the large size of this title update (6.7 GB). However, since a large portion of the patch replaces existing files the net increase to the game’s overall size will be less than 6.7 GB. ”
However, Xbox One owners should NOT download the patch at the moment as the patch itself is borked.
We have received and confirmed reports that some Xbox One players who have previously applied Patch 3 are seeing a 40GB download instead of the expected 6.7GB download. Unfortunately, an issue with the patch downloading process is replacing the entire game instead of just the parts affected by the patch. This is obviously not the expected behavior, and we apologize that many of you will have to wait longer than expected to complete this download.
Five weeks after launch, Assassin’s Creed Unity be coming up to scratch, here are the full patch notes.
Stability, Performance and Save Game
- Fixed numerous random crashes both on Campaign and Coop
- Implemented multiple optimizations and fixes to improve overall performance
- Fixed save issue caused by the companion app on the main menu (loss of data)
- Fixed save issue caused by contacts list (crash occurring). Users should now have access to save
Gameplay (navigation, fight, stealth)
- Fixed various navigation issues
- Fixed issues with lock picking chests
- Fixed additional haystack issues
Character, AI and Crowd
- Fixed various character, crowd station and NPC issues
Online, Matchmaking, Connectivity and Replication
- Fixed various matchmaking and connection issues both in matches and when starting a match.
- Fixed various issues with voice chat
- Fixed join-in-progress issues
- Fixed various replication issues between host and clients
- Fixed issues with player rank and COOP/heist rewards
- Fixed issues with Helix credits
- Fixed issues with the My Club feature
Menus and HUD
- Fixed HUD icon issues and issues with map information
- Fixed various Initiates issues
- Fixed additional issues with notifications
Mission tweaks (campaign, coop and side content)
- Fixed various low occurrence walkthrough breaks in both Campaign and COOP
- Fixed various NPC issues
- Fixed issue with the quest log disappearing for specific side missions
World and 3D
- Fixed various collision and mesh issues
- Fixed additional issues where player would fall through the world
- Fixed specific areas where textures were missing
PC-Specific
- Fixed crash on “Quit to Windows” in free roam mode
- Fixed crash on accepting multiple “Join the club” requests
- Fixed issues with TXAA
- Fixed issues with PCSS
- Fixed issues with textures on NPCs
- Fixed black texture issues on MSAA-4x, MSAA-8x and TXAA
- Right Control now can be assigned as a hotkey
- Minor UI fixes
Source: Ubisoft
JR.
In my mind this game was delayed and is still in development. ‘Release day’ will be when we have confirmation that the game runs flawlessly. Should be less than half price by then too. Win.
Next years AC pre-orders will definitely take a hit after this mess.
ArrebatoTarugo
That is a very positive approach. Poor beta testers.
JR.
I do feel bad for the people who bought this game on release day but if this gen has taught me anything, it’s not to pre-order or buy games on day one. AC Unity isn’t the only unfinished game to be released this year and I’m sure it wont be the last.
Strangely, considering AC Rogue was released as a recycled cash grab for the last gen lingerers, it’s probably the least buggy AC game I’ve played. You’d think they would have concentrated all their efforts and resources on the new game.
LosHavros
In my mind it probably has something to do with the game engine they’re using, and the features they’ve been tinkering around with- it’s unproven (and not enough QA testing?!).
AC Rogue will be using / re-using what Black Flag ran on (and it ran flawlessly!). Also, Black Flag was developed on PS3 first before being ported to PS4.
gernboes
I actually plan to wait for it to get on PSN plus… I think all of them up until III were on plus so far…
Or at least, it has to be in a very good sale at some point for me to buy it.
Kennykazey
I’ll consider next years re-release, the “game of the year”-edition, to be the final product. With all the DLC and patches done. If there’ll be such a thing. If not, I don’t mind skipping this entry.
Starman
I think Ubisoft need to give the series a break next year and have an actually finished game ready for 2016.
3shirts
The patch is broken? Couldn’t make this stuff up!
ArrebatoTarugo
The game is broken and the patch doesn’t fix it and the workaround doesn’t work.
homerjnick
Alien Isolation all over again…
boeboe
Ubifucked
chall5
that’s over 10% of my monthly download cap
question : will discs produced after the patch have the patch already on or does everyone have to patch via internet ?
Tuffcub
Nah you’ll have to patch, they wont make new discs.
PoorPaddy89
GOTY discs will be patched though hopefully! Might as well wait for that.
gaffers101
I’m getting my copy of AC:Unity for Christmas. By the time it’s downloaded, installed and updated it’ll be 2015!!!
colmshan1990
Did I miss Christmas and skip straight to April 1st?
This is Ubisoft’s idea of a joke, right?
I’d suspect Tuffcub here but his joke articles are usually funny.
tactical20
As I said before, I completed Unity and experienced next to no issues whatsoever. In fact I’ve noticed more in Far Cry 4! Either way, Ubisoft have definitely done their best to rectify all the Internet uproar with these patches, and not forgetting the free dlc and new game (for season pass holders). I think everyone should give them a break, especially those who HAVEN’T EVEN PLAYED THE BLOODY GAME!!!!!