The new trailer for Tales of Zestiria, which is out in a month, features footage from the PlayStation 4 version, the first time a Tales Of game has been seen on the console.
“It’s now time to talk about the frame-rate; all versions of Tales of Zestiria will run at a constant 30 frames-per-second,” posted Community Manager Isshak.
“Before you run off to the comment section, hear us out! The Tales of battle system has always been an integral part of the gameplay experience, and changing the frame-rate proved to have profound consequences on things like: animation, balance, difficulty, and overall fighting mechanics tuning. We do this in the best interest for the players’ experience!”
Source: Tales Blog / EU PS Blog
CR8ZYH0RSE
I’m glad this is the case,it’s not as if they don’t know what they’re doing.Glad this has come to console.