It’s been a hectic week, thanks to a return to work after a relaxing week off where I’ve literally forgotten what it feels like to be at work. I’m slowly getting back into the swing of it, which is handy as I’ve been falling asleep far too early and not getting anything done. Those late nights are currently filled with Dragon Quest XI at the moment, as we work towards our review in a couple of weeks, as well as Dead Cells, while regular Jurassic World Evolution and Rocket League sessions are still going down well through the summer hols. I also pretended to be in Daft Punk for a spot of Electronauts, with a review coming next week.
Aran was first up this week and he’s finished Far Cry 5. “The ending came out of left field completely”. He also tucked into a bit of Everspace too for his sci-fi fix, and has started Death’s Gambit for review. Meanwhile Miguel has been playing Yakuza Kiwami 2 and Hypergun for review. “I also played some Luigis Mansion for the first time with my partner, that game is really cool. Hung out with some friends and played a little Jackbox and Mario Party, too, plus I tried out Dead By Daylight with them since it’s one of the free PS+ games.”
Jake has just played a lot of Guacamelee 2, “which has a been incredibly fun and I’m looking forward to putting my review for it together”. Aside from that, he’s just been dipping into Destiny 2 to do the Spire of Stars raid lair, “but it’s been very glitchy”. Gareth played about ninety minutes of Rise of the Tomb Raider, “apparently I stopped playing about 90 minutes from the end last time:”. He also tried Far Cry 5’s Lost on Mars DLC which, “other than being mildly amusing occasionally, is dreadful. It brings back tower climbing, and it turns out towers are still annoying to climb even if you make a self aware joke about it”. Finally he also got in some Fallout 4, “because wandering through wastelands never gets old somehow”. He also delighted in the new intersection controls in Cities Skylines and played a little more No Man’s Sky.
Jason played Guacamelee 2, Freedom Planet, Divinity: Original Sin 2, and Fell Seal: Arbiter’s Mark all for various writing business. “I basically can’t talk about any of it or the writing is already up and you should go read it. Oh and I played Dead Cells, no-one is surprised.”
Tuffcub has been playing H1Z1, and God of War, and his take is suitably Tuffcub-esque;
“Well the boy is annoying as hell, and the fact that he talks like an American child using words like “barf” or phrases like “that was insane!” is horribly jarring. Why bother to go to all the trouble of painstakingly researching and reproducing a dead runic language when one of your main characters if fucking Bart Simpson? Kratos also said “Ok” and that made me cringe. The foul mouthed dwarf is obnoxious, there was no need to make him so sweary, and the attempts at humour are weak.
The combat is slow and cumbersome and the plot so far (I’m on chapter 8) is obvious – so I’m heading to the final destination, the end of my quest in chapter eight? Oh WHAT A SURPRISE it’s not the end.
The map is awful, and even worse are the loading screens, or the lack of them. To mask the game loading you have to run round a circular track, or even worse paddle that bloody boat. I HATE THE BOAT AND KRATOS’ RUBBISH BEDTIME STORIES. It adds nothing, pushing forward on the Dualshock for forty seconds is plain boring.
The crafting/RPG bits are pointlessly dull, it occasionally looks good but it’s not a patch on Horizon Zero Dawn, but most importantly, it’s not God of War. Eight chapters in and there’s been one fight with a god (which you lose) and one set piece with a huge creature. Kratos has been turned in a big wuss who goes on errands for people to get an item he needs rather than smashing the brains out the person and just taking what he wants.
I would be enjoying it much more if it wasn’t Kratos. He was a shouty twat, but that’s who he was, and what they turned him into is just sad.
Having said all of that, it’s kinda OK to play but really nothing special and not a patch on HZD. 7/10.”
Steve has continued with Knack II, replayed Darksiders WarMastered “which is a terrible name for a great Zelda-alike” and got stuck into Divinity: Original Sin 2 Definitive Edition. “First character setup got sassed by a sheep and spent several hours wearing a bucket before I changed my mind about class and started again.”
Ade has been playing Phantom Doctrine for review, and he’s thoroughly enjoying it. “The game seems to have come into some unfair criticism but I think that might be because people are approaching and playing it as they would XCOM and going full assault. Do that and you’re missing half the game – it’s all about the infiltration!” He also played Aces of the Luftwaffe “which thankfully was not – as I originally feared based on the title alone – a game in which you took on the role of an ace of the the Luftwaffe”. H also played through episode 1 of the final ever season of the Walking Dead. “If only the TV show took the hint from its videogame cousin and decided to wrap things up too”.
Now then, what have you played?