Now Man’s Sky will be joining the Xbox Game Pass library in June, Hello Games have revealed, bringing the vast procedurally generated galaxy of exploration and adventure to the game service’s 10 million subscribers.
The game will feature across both the Xbox One and Windows 10 Xbox Game Pass libraries, and this will also mark the first time that the game is available for PC via Windows 10’s Microsoft Store.
Since that 2016 debut, No Man’s Sky has come a long, long way. Hello Games bunkered down through the first year or so, working to address some of the main complaints that players had of the game at launch, and gradually building out the feature set. It came to Xbox One with 505 Games as the publisher in July 2018 with the impressive No Man’s Sky Next update, which added support for synchronous multiplayer for the first time and broadening the use of Bases. Players were also able to create fleets of starships. This was followed by The Abyss, which expanded the underwater biomes and allowed for underwater base-building in October 2018, and then Visions the next month, which increased the variety of biomes found in general.
The next major leap forward came in August 2019 with Beyond, which expanded the online component further to allow for up to 32 players to join the same server, as well as bringing virtual reality support for Oculus Rift, HTC Vive, Valve Index and PlayStation VR. In 2020, we’ve seen the Living Ship update add… living ships, and the Exo Mech update add bipedal mech suits to the game.
Impressively, the team still sound full of idea for what they can add to the game in future. Speaking in April, Hello Games’ Sean Murray said, “we are working up some more ambitious additions to the universe, and have so much more planned for 2020 for us to feel excited about.”
What could that all be? No idea, but given the cadence of the last few years, I’m sure we can look toward August for a major update that takes No Man’s Sky to new heights.