Dead Space Impressions

Holy crap, it's scary. Oh, and pretty good, too.
Published 21/10/2008 at 13:56 by nofi
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We’ve not really been following Dead Space recently, but when it popped through the solid gold letterbox here at TSA towers this morning we couldn’t resist a quick peek.  If you’re not familiar with the game, basically the small spaceship you’re on is set to try to establish communication with a massive 1000 crew mining vessel when it all goes tits-up, Alien-style.  Suffice to say that was follows is dark, unfamiliar and incredibly tense, and the over the shoulder viewpoint means that whatever happens is right in front of you.

It’s also a clever, inventive game: there’s no HUD to speak off, and anything useful pops up in various 3D overlays which are meant to be part of your character’s ‘RIG’, a special suit that you can enhance throughout the story.  And it’s a rich, evolving story, too – we’ve only just gotten partway through the 2nd chapter (and bagged a couple of Trophies in the process) but there have already been a few plot twists and surprise events.  The xenomorphs are nasty, the tension is always high and the lighting creates a superbly claustrophic mood.  

Dead Space is a deliberately slow survival horror game that is definitely worthy of your time this weekend, especially in light of the LittleBigPlanet no-show.  The graphics are superb, the music and sound effects straight out of Ripley’s nightmare and the controls make perfect sense, with L1 to aim, R1 to fire and the usual twin stick move/look combo making up the bulk, but there’s melee, alternative fire and some intelligent inventory, objective and map screens to make sure you’re never lost.

Naturally we’ll have the full review as soon as possible, but it’s a thumbs up so far.

Comments

Please note that all comments are the opinion of the individual author and not TheSixthAxis.


  1. Dude, we’re touting for bandwidth contributions, leave off with the mention of the gold letterbox, yeah?


    • Next you’ll be letting it out about the solid gold crapper


      • I’m sure there’s a bandwidth/crapper joke in there somewhere….


  2. Yes, I want this game.
    No, I can’t aford it.
    Yes I’m getting Far Cry 2 on friday.
    Why? Because this will go down in price. Far Cry 2 will be half useless once people get bored of the multiplayer. And in LBP’s absence I need to create things.
    Things that ASPLODE!


  3. Nofi, i know your not that far in, but is there much variety so far? Thinking about picking this up, my only concern is a lack of different enemies/environments.


    • Well, it’s a massive ship, so I’m assuming so, but so far it’s essentially grey, and although the enemies are different types, they’re all fundamentally the same, being what they are… That said, I’m sure it’ll open up soon.


      • cool, even if it doesn’t the story sounds pretty compelling, will pick this up. <3 the new EA.


  4. this game looks great. hopefully it proves to be what resident evil 4 should have been. i.e. a great control scheme but WITH loads of scares to boot :)


  5. By xenomorphs, you may have been referring to the aliens from Aliens, but in Dead Space, the virus is Necromorphs, and I like these aliens a lot better. ;)

    Dead Space has proven to be one exciting ride. I agree with TSA, Pick it up!


  6. Im through the ninth chapter and let me tell you iv been checking my closet the last few nights for brutes and what not!


  7. i was gonna wait to get this game, but as there will be no LBP poping through my letterbox on friday im ordering Dead Space and Far Cry 2, Looking forward to dead space scaring the shit outta me!