In an interview with GI.biz, Media Molecule’s Alex Evans has confirmed that they plan to allow users to publish objects. At the moment you can only publish completed levels, or send objects to friends over PSN, but that’s about to change. “One of the original ideas that was axed from the original game was that you could publish objects from the game online, not just levels, and you’d be credited with the use of those object,” said Evans.
“I think something like that will really boost [accessibility] – if you’re just a beginner user, you can go and browse not just for levels, but for cars, let’s say. Take that, sticker it up, and you’re done – and that will change the barriers to entry.” He also mentions tweaks to the creation tools themselves, and then re-iterates that both of those things – changing the tools themselves, and changing how you share “are coming.”
Thanks, Tuffcub.
CJay | 10/07/2009 11:51
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182 TSA Points | Member since: Apr 2009
I really need to start making some levels in this game.
I love the single player, but I’ve never got round to actually making a level yet.
Pixl1983 | 10/07/2009 11:52
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Maybe that’s what that 80MB patch is all about. Hmmmm…
nofi | 10/07/2009 11:54
Wants a custom tag.
4302 TSA Points | Member since: Forever
I think MM said that was just data, not patches.
hannes_truce | 10/07/2009 11:59
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Interesting idea.
haven’t been on LBP for ages. may go and make a level at some point when i dont have 4 other games to play :-S
Kevling | 10/07/2009 12:02
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2032 TSA Points | Member since: Dec 2008
Sounds good. Not touched LBP in ages. Being able to download other people’s level components, without having to “win” them in levels, or steal them, will be a massive boon.
More stuff like this, and less paid for costumes please
haz360 | 10/07/2009 12:04
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Sounds good. I love how they keep supporting it.
Hodgi92 | 10/07/2009 12:22
The Thumb
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Oh good, that means people /should/ stop publishing those “awesome exclusive prizes” levels
Chimpanzee | 10/07/2009 12:29
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Sounds good. And why do all those levels Hodgi mentions say “FREE” prizes? As opposed to what?
mark w. | 10/07/2009 12:33
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643 TSA Points | Member since: Mar 2009
Sounds like a nice development. I really need to start again with this game.
zb100 | 10/07/2009 12:35
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544 TSA Points | Member since: Aug 2008
I’d be interested to see how they implement object complexity as you might end up with objects being as resource hungry as an entire level but otherwise that’s great news!
Can you ask when they’re going to produce an outfit application please?
Amphlett | 10/07/2009 12:35
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1247 TSA Points | Member since: Jul 2009
Sounds good but the game is now 8-9 months old and I’m done with it. Being able to publish objects won’t win me back… …a level pack with a few trophies, now that’s a different story.
Flightx | 10/07/2009 13:01
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279 TSA Points | Member since: May 2009
mm have said that there will be packs with new levels and things coming but its just a matter of how long it’ll be before we see them
Amphlett | 10/07/2009 15:44
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1247 TSA Points | Member since: Jul 2009
With trade-ins being so easy to do I would expect that a lot of the original user base will have dumped the game by now. I still have my copy but it’s not been used for a while now.
DarthSharkey | 11/07/2009 09:19
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1044 TSA Points | Member since: Feb 2009
Same here, I don’t play it any more because I’ve played it to death, got my platinum and played a lot of user levels I found interesting so there is nothing to keep me focussed on it.
BioEye | 10/07/2009 13:01
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Awesome.
crack398 | 10/07/2009 13:16
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i noticed thios yesterday when i took a picture of my scostume i made and accidently pressed square and i noticed “publish” so i published it lol i was thinking “was that always there?” cos ive never pressed square on a picture before
S1nghSat1onal | 11/07/2009 16:18
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73 TSA Points | Member since: Jul 2009
This might encourage me to start playing the game again. I always found that the objects I would like in my levels were missing and this could help me actually make a good level. Now all I need to do is to actually pick the game up and put in my ps3 lmao
yogh_wayne | 11/07/2009 17:30
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2852 TSA Points | Member since: Oct 2008
Sounds great! Now all Mm needs to do is to increase the maximum size of the player profiles, so you can actually get a nice collection of useful community objects. I can’t count how many times I got the message “Your profile can’t be saved because it is too large. Try to delete unwanted objects, pictures or levels”. The stupid part is that when your profile can’t be saved, all progress and changes are lost. This includes all the work on a level in the creator as well as any pod/costume decorations! So I’m constantly forced to delete any objects I collect while playing community levels, although some are pretty ccool. Well, actually I never used any of those in a level, but still I would like to keep some.
teabag_titan | 13/07/2009 15:09
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I have only made just a single level based on the Chronicles of Riddick, but it hasn’t got many plays though I think it’s quite good
I could see this working, I have noticed some levels devoted to just unlocking objects, so this should kill the waste levels, and should make everything easier to sift through. I will make sure my Big Daddy object is up there.