Article written by Peter Chapman.
Published on 17/11/2011 at 02:00 PM.
It got off to relatively humble beginnings with a launch line up that was quite heavily reliant on sports titles and an astronomical price point of $599. Several hardware revisions, a sleek redesign and some simply unequalled first party software later, the PS3 is a credit to the console business.
We all have our stand-out moments in our PlayStation 3 history, that one instant when everything about the console seemed breathtakingly amazing. For me it was probably when I put the Metal Gear Solid 4 disc in to install and sat staring at the images of Solid Snake smoking a cigarette.
Every console I’ve owned has had that moment of graphical awakening where I was blown away by the fidelity I had previously considered impossible and this was the PS3′s for me. I’ve had more enjoyable gameplay experiences, there have been shocking announcements and amazing moments but this memory reminds me why I love new hardware.
Alex has another memory, more currently relevant:
Five years is a long time in videogaming, and whilst it’s not like the PS3 has been short of top moments, there’s one that really sticks in my mind and – to me at least – shows exactly the sorts of risks and gambles that those brave enough are willing to put themselves on the line for.
That moment is the first time I saw Journey running. It was a strange moment, amidst a flurry of high profile bombastic AAA shooters in some secret Shoreditch warehouse, but Jenova Chen’s dream (and Robin Hunicke’s effervescent approach) stood out head and shoulders above everything else.
I honestly have no idea if the full game will match up to the sections we’ve already played, but it doesn’t really matter. In five years of gaming I’ve never been so taken aback, so moved, so thankful for an opportunity, than that thirty minutes with thatgamecompany.
And if Journey’s their last PS3 game, then it’s particularly fitting.
Why not help us celebrate five years of PlayStation 3 by telling us your stand out moments with the console? Of course, we’ll also look forward to the next few years and, who knows, perhaps another few memories yet to be made?