Fuel Tiracas, the 40 pence PlayStation Mobile game from Futurlab, is amongst the most popular released last Wednesday as part of Sony’s wide ranging, ambitious cross platform service. You can read about it here, but it might be better – if you’ve got a Vita or one of the supported Android devices – to just download it and have a go yourself.
And when you do, check out the scoreboards. See that guy at the top of every single level? It’s Carl McGruer, a man who has clearly mastered the art of the game’s demanding mix of dexterity and memory. And in the spirit of things (I was up there before the leaderboards were purged when the game released) I caught up with Carl to see how he did it.
TSA: Why? What about the game made you decide to be the best at it?
Carl: Honestly, I think it’s because it’s the only game that I’m good enough to be on a leaderboard! When I first tried the first level I got around 30-something and I was in the top 20. Then I tried it again and got 10 seconds and that got me in the top 10. So I was really chuffed with myself that I was in the top 10, so it just started from there really.
TSA: It’s addictive.
Carl: Yes, it’s really addictive. I literally spent all day playing it so I could keep my place on the leaderboards. Drained my Vita’s battery twice in one day!
TSA: Are you bothered that PlayStation Mobile games don’t yet use the PSN, so the leaderboard doesn’t pick up your real name?
Carl: Not really. CarlStuart is actually my PSN name so feel free to add me! I just used it when you’re uploading your score to the leaderboard.
TSA: And the lack of trophies? Does that bother you?
Carl: Well, Fuel has trophies but if you’re talking about the them being linked to your PSN account, a bit. I mean, I guess that’s what separates PSM from minis. Although, PSM confuses me. Is it a rival to Apple’s App Store? Is it an upgraded form of minis? Is it just going to be games that are on PSM? Sony didn’t really say much about it, just “here it is” – they really need to learn that advertising is important aspect to selling things.
TSA: Have you tried Futurlab’s other PlayStation Mobile game: Beats Slider?
Carl: I tied Beats Slider but I’m rubbish at sliding puzzle games so I don’t think you would see me on the leaderboard any time soon! I think I may get Velocity because I read many great things about it but it just slipped under my radar.
TSA: Finally, because I’m sure you want to get back to those leaderboards, is there anything you’d change about Fuel Tiracas?
Carl: Not sure really. Maybe I would lock the leaderboard so I could stay first forever!
James Marsden, studio head at Futurlab, responded to Carl’s talents. “We designed Fuel Tiracas to support a very high level of commitment and skill,” he told TheSixthAxis, “and Carl has clearly reached the upper limits of this as another player tweeted that he must have bionic thumbs!”
“We all want to see him play,” he added, “so YouTube is definitely calling…”
Maybe there’s a TSA competition in the making here – if anyone fancies trying to better those scores of Carl’s, that is. Fuel Tiracas is out now on PlayStation Mobile – grab it from the PSN Store on your Vita.