If I told you that all I’d played this week was Mass Effect 3 and Borderlands 2, would you believe me. Of course you would, as they’ve been the staple of my gaming recently and will continue to be so for a while yet. I’m hoping to spend some time this coming weekend with the MechWarrior Online open beta but we’ll see if that plan is any more successful than my other recent ones.
Alex meanwhile has been “wading through the gloopy mud that is Medal Of Honor: Warfighter“. While there are some promising but too short-lived “oh this is cool but now it’s over” moments there’s also a liberal sprinkling of “GOD WHEN WILL THIS BIT FUCKING END” ones.
He summaries by saying that “it’s about an average a game as I’ve played for years”. For him Criterion’s Need For Speed: Most Wanted “hasn’t hit the spot” either. And “it’s not a patch on Forza Horizon” he tells me.
Josh has been sampling many and varied gaming delights both old and new. After returning briefly to Borderlands 2 after some time away he went on to play Tokyo Jungle, Killzone HD, The Unfinished Swan and Dead Island.
Nope, can't see any balloons here.
“Dead Island is glitchy and hardly the most polished thing in the world”, he says before adding that it still represents good value as it was about £10 from the PSN Store so he “can’t really complain”. He likes how the weapons suffer from wear and tear and while he’s been told the game’s not so much fun after the resort section he’s “having a good time with it so far”.
“Oh”, he says, suddenly remembering, “I started Heavy Rain again”. On returning to the game he’s found it’s still as good as he remembers and it has spurred his enthusiasm for the forthcoming Beyond: Two Souls.
Joining Josh in playing the remastered Killzone HD is Aran, perhaps highlighting the question Alex raises in yesterday’s opinion piece on the PS4 that our keenness for remastered titles may well be killing backwards compatibility as a feature in consoles.
If you’ve read his review you’ll know that Aran considered Killzone HD to be “a fun game” though “a few technical glitches” did knock the score down. He also questions its replayability as it lacks an online mode. Makes you wonder how we coped for so many years without online multiplayer, I certainly used to replay a lot of games did you?
He’s still enjoying Max Payne 3, in particular the “challenging enemy AI”. Planning attacks in Dishonored is also a source of much entertainment even when the German military strategist Helmuth von Moltke’s most famous quote comes to pass: “No battle plan survives contact with the enemy”. In those instances he often decides in favour of the latter of fight or flee.
Kris has been back playing is what is probably his favourite gaming sci-fi universe even though it displays a woeful lack of Triceratops. Having made the mistake of starting Halo 4 on Normal and being somewhat disappointed with aspects of the game, he found it improves immensely once the difficulty is stepped up to Heroic.
“On normal the AI is just so stupid” with supposedly powerful enemies blundering around the screen, “but playing it on Heroic makes the game make a lot more sense and is far better”. Stepping away from the ground pounder action was also a refreshing change. “The Rogue Squadron-like bit is properly awesome!”
So how about you lot? Did you break out any particular games to get into the Halloween mood?