Article written by Kris Lipscombe.
Published on 05/02/2013 at 09:00 AM.
In this week’s WeView we return to Pandora to take a look at Borderlands 2. This sequel has quite a mountain to climb, with its predecessor getting a landslide Buy It verdict when it cropped up for WeView. However, when you compare the reviews of the games it looks like Borderlands 2 should come out ahead, with a score of 9/10 compared to Borderlands’ 8/10, but the question, as always, is whether the community will agree.
With a score of 9/10 there’s obviously a lot to like in the game, and Peter started complimented it right off the bat. He began his review by saying that:
Every once in a while, a game comes along that reminds you of exactly why you love videogames. Borderlands 2 is one of those games.
That’s some very high praise for the game, but it really does seem that the game overall does live up to it. From the introductory cutscene which Peter calls “the best I can recall since the first Borderlands intro sequence”, to the enemy AI that’s “gotten a little smarter” since the original, high points abound in the game’s design and systems.
Unfortunately it can’t all be good, and Peter complained that “Vehicles remain an unfortunate low point for the game, with driving controls slightly awkward and uneven surfaces often throwing your vehicle out of control for a brief moment when you were least expecting it.” He felt that in general they “aren’t particularly well utilised” and once you’ve got the fast travel system set up they can be largely put to the side.
He also found some issues with texture pop-in and difficulty spikes but, in general, the positives more than outweigh the negatives, with Peter finding time to highlight the game’s variety of guns, the “seamless co-op” and the writing. In fact he praised the game for having “some of the most intelligently written, self-aware and funny scripting in the medium,” and enjoyed the little touches like “Enemies complaining about losing their equipment as they die”.
While there are some minor niggles with the game, Peter was more than satisfied overall. Ultimately he had this to say about the game:
Borderlands 2 is a joyful experience, full of humour and character. It manages to walk the fine line between silly base humour and a more intelligent wit too, which is something almost unique in videogames. With a narrative that expands on the original storyline in every conceivable way and so many ways to play, different characters to build and so much cooperative fun to be had, it’s hard to see a downside. While there are occasional issues with enemies clipping into scenery and there is some quite noticeable texture fade-in as you enter new areas, it’s nothing that can’t easily be forgiven in a game of this magnitude. Borderlands 2 is one of the unmissable videogame experiences of the year.
And now it’s time to ask you what you thought of the game. Did you find as much to love as Peter, or did you feel that it fell short in more areas than he did? Did it live up to the high bar that the original game set, or could it never reach that same level?
Wherever your feelings on the game fall, you can share them by dropping a comment below. If you want to take part in Monday’s verdict article though you’ll need to have your comment in by Sunday afternoon, and you’ll also need to include a rating for the game from the Buy It, Bargain Bin It, Rent It, Avoid It scale.