New MGS: Rising Details

The guys over at FirstPlay have sat down with Metal Gear Solid: Rising’s director Mineshi Kimura to discuss some of the game’s aspects revealed in the recent E3 trailer. While we recommend you check out the full interview yourself when it’s available, the salient points are as follows. The game takes place between MGS2 and MGS4 (so, yes, Snake can technically appear; something they’re considering) and goes someway toward explaining how Raiden went from the whiny Glee-reject from Sons of Liberty to foreboding instrument of wanton ninja destruction in MGS4.

That spine seen ripped from the back of Raiden’s opponent and then unceremoniously squished at the start of the trailer? Not a spine at all apparently but rather a battery required by the blonde protagonist to fuel his katana sword. Speaking of slicing things to kingdom come, it’s been revealed that not everything can be cut, dispelling the prospect of just going at a bad guy until he’s mere kebab pieces. Enemies have strategic weak points; areas that can be exploited during the game’s slow-motion sections initiated when certain counters and other situations are triggered.

As for Move/Kinect support, the director didn’t rule them out, confirming that the team have researched the new motion technologies without going so far as confirming their inclusion within the game. That section with the water-melon did appear quite “Movey” to us though, so let’s hope such culinary tomfoolery at least makes the cut.

Finally, it’s not all Iron Chef-esque, with Kimura confirming that stealth is still a big part of the game. The scale of stealth is also much bigger than before, simply because Raiden possesses a lot more abilities than old Snake. Like, you know, the ability to perform cartwheels naked.

Via: GamesRadar

17 Comments

  1. “How Raiden went from the whiny Glee-reject from Sons of Liberty to foreboding instrument of wanton ninja destruction in MGS4.”

    … nanomachines.

    • nanos? I thought it was dues to latent vr training after the fact, that and finding out who his mommy is maybe :)

  2. Naked cartwheels? Im in.

  3. I would happily invest in Move to play this game :)

  4. I believe MGS2 and MGS4 are surrealist works, so to explain the storyline between MGS2 and MGS4 from someone other than Kojima is to totally miss the point of the games in the first place.

    • Why, obviously Kojima had enough and needed a break. At least they are trying to fill the HUGE gaps left by SOL

  5. Raiden is a moron. I didn’t even like him in MGS4! I don’t like ninjas at all tbh. Can’t they replace him with a pirate? :)

    • Enjoy your last night on earth. The Ninjas will come for you tonight ;P

      • …if they aren’t intercepted by pirates!

    • I’ve never understood the whole pirates vs ninja thing. Surely a single ninja could just sneak on board a pirate ship and silently take down the pirates one by one. Either that or wait till they get back on land and then find them in the taverns and take them out?

      • That’s IF their obnoxious parrots don’t alert the pirates of the oncoming ninja threat!

    • c’mon! Not even Grey Fox?? Now that would be a ninja worth playing as – besides his outfit was kick ass in comparison to raiden’s piece of dog doodoo

  6. Nice to see a bit of exclusive news and interviews coming from FirstPlay. They’re getting better and I no longer regret subscribing.

  7. “let’s hope such culinary tomfoolery at least makes the cut.” I see what you did there!

    • I’m like LOST. It’s all connected.
      :)

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