FIFA games are like X-Factor winners. We get a new one every year, they’re almost indiscernible from last year’s and they hog the top of the charts for weeks. At least, that’s what plenty of the franchise’s detractors would have you believe. Fans of the yearly football game either fight their point on the myriad of minute changes made each time a FIFA game gets a new number or they’ll gleefully agree and say the roster updates are worth the price of admission anyway.
[drop2]This year, the argument is moot. Anyone who claims this year’s FIFA as an iterative update on last year’s is seriously overlooking the changes, it’s a completely different game for the first time in years. This year’s FIFA feels like the sports game equivalent of when Call of Duty stopped being about clipping Nazis with an Enfield and went all Modern Warfare on us. It’s a generational leap forward.Of course, we still have the huge selection of leagues and teams. There are still thousands of players, correctly named and at their correct real-life clubs. There are still more options than most will ever know what to do with and the licensed clubs, players, commentators and music all keep the presentation to unparalleled standards. The menu system has been updated to be more responsive than the laggy menus we’ve suffered for the past few years and although there is still room for improvement, it makes navigating the front end a much less frustrating experience.
Little touches make all the difference to the user interface. For example, your career mode now has a “continue” option rather than forcing you to drill into your saves list and manually select your last played game. When changing your team there is now a button to press that quickly lets you scroll through alternative players for that position, saving you from searching down the squad list. All tiny concessions to usability that add up to make a much more pleasant administration experience which now matches the excellent on-pitch feel of FIFA.
The top players have had their usual visual upgrade and the lighting seems to be improved too but it’s not a huge step up. If you’re just glancing at FIFA 12, it could easily be mistaken for FIFA 11 but if you’re playing it, there are big differences.
Sprint speeds are slightly slower than last year and everything generally feels a bit heavier. Coupled with the default camera position being slightly lower and closer to the action this year, FIFA seems to want to emphasise the tactical aspects of the beautiful game a little more.
The match engine has been updated with the much lauded new physics-based collision detection system – the Impact Engine – and it makes a very noticeable difference. Much more emphasis is put on the physicality of exchanges, meaning that you no longer have to solely think about thrusting tackles and sliding defenders, you have to consider shoulder-to-shoulder collisions, pushing and pulling.
[drop]Your run can be completely thrown off course by a defender’s mistimed slide making the faintest of contact with your back foot, for example. Even when defending, you’re much less likely to profit from taking direct routes through your own penalty area because one glancing collision with a team mate might leave you sprawled on the grass watching the ball hit the back of the net. No more jogging on the spot until your path is clear, you’ll have to work around the other people on the pitch when making runs.There still seems to be a number of canned animations at certain points but, for the most part, the players react to the force and direction of collisions with realistic momentum. Sliding tackles have become much more difficult to pull off without conceding a foul, making whole-team defending a necessity for all.
This brings us to FIFA’s biggest and most contentious change for the year: the new defending system. Previously, FIFA allowed you to cover your defending duties by holding a face button to make your controlled player apply pressure to the man in possession. If you held another face button, you could call your nearest team mate to apply similar pressure. When the opportunity arose, the defender would automatically stick a leg out and tackle for the ball. FIFA 12 switched this off by default, although it can be reactivated via the menus.
In FIFA 12, defending is much more involved and tactical. You have a face button to “contain” the attacking player, staying around five yards away from them but making your presence felt. There is also a shoulder button which causes your defender to “jockey” the attacker. Using the left stick, you can move further from – or closer to – the player you’re trying to win the ball from and when you’re within range, another face button performs a standing tackle (or a push/pull if you’re in the right position). Finally, there’s a face button to perform a sliding tackle, which is almost always best avoided. Timing your tackles is now more vital than ever as a misplaced lunge can leave an advancing forward in yards of space.
[videoyoutube]The idea is to apply pressure to the man in possession and force him to try to make the pass, at which point your formation and individual player’s defensive skills – now more important than ever – come into play. The ball will most often be won due to scrappy passes and quick defensive reactions to intercept rather than by clear tackles. It makes defending a skilful enterprise and while I’m sure there will be many who initially bemoan the change, after some time it all falls into place and makes for a much more interesting and realistic simulation of defending.For many years now, FIFA has excelled in its fluid attacking game. FIFA 12 doesn’t disappoint in this regard either. It still offers moments of unmatched joy as you string together a sequence of fifteen passes that ends with a through ball and an attacker performing step-overs to baffle a panicked goalkeeper.
In terms of game modes, all the usual suspects are present and correct. The career mode has had an overhaul, with the ability to play as a player, player-manager or just a manager all the way through your career. The few tweaks to presentation make for a much more informative interface with the added bonus that you can now interact with the media before big league matches and players have more ways to interact with you. It’s not in the same league as proper management sims like Football Manager, of course, but it’s an accessible, light sprinkling of management that adds to the experience.
The new transfer system also adds an extra dimension to the career mode, especially when it comes to the deadline-day countdown. You move through the last ten hours of deadline day in one-hour increments, making deals as you go. The game shows a climbing tally of the total deadline day spend like a Sky Sports News report too, which is a nice touch.
The Virtual Pro mode is something of a slow burner, you will need patience as you improve your stats before the game gets really interesting but plenty of game time results in a steady improvement which makes the game mode more entertaining. If you have the patience, it gets rewarding but it will take time to reach its full potential as a game type and there are other, more immediately gratifying ways to play FIFA 12.
EA Sports is trying to make FIFA 12 even more competitive in more ways than ever before. Of course, they will continue to run the Interactive World Cup and there are the usual multiplayer modes, both local and online but there is also the addition of the Support Your Team mechanic which asks you to declare the club you love before you start playing. You will then earn experience points for that club which are uploaded and count towards a kind of persistent online league system that uses the average scores for each club to move them up or down leagues each week.
Pros:
- Usual visual improvements.
- Better user interface and menus don’t lag as much.
- Great, free-flowing FIFA we know and love.
- New defending system makes that side of the game as intricate as attacking.
- New Impact Engine makes a real difference.
Cons:
- Refereeing is still inconsistent at times.
- Commentary as dull as ever.
FIFA 12 represents the biggest step forward for the franchise since ’09 invented the fast, free-flowing FIFA we know and love. It still has all of the fluidity and slick presentation that is the trademark of the series but it has added an extra layer of tactical know-how that will require some learning for all FIFA players, no matter how experienced. The new defensive system can be switched off completely but making the effort to learn how to use it will ultimately make for a much more rewarding game of football.
It’s a big, bold step to change something so fundamentally ingrained in the way every FIFA player approaches the game but it is an improvement on the technical, tactical side of the game that makes the whole experience much more realistic. FIFA 12 is a significant improvement on FIFA 11 and still offers the best football game that money can currently buy.




blackredyellow
Wasn’t buying this, I planned to wait for PES. But once my brother brought it round to play it has barely left my disc tray! And now I’m afraid PES has no chance. This is a brilliant game. It seems that now there’s more to learn, which means a longer lifecycle of the game. More bang for your… pound?
gibbodude
This is the first Fifa that its taken me a week or two to get decent at and when you win your first match which took me like 7 games it makes it feel earnt. My only gripe is that the shots can sometimes be a bit odd they either fly in or move 2 yards in front of your player and stop but even then thats probably just me.
myps3broke
Yay! A review that actually appreciates just how much of an improvement this Fifa is over last years. Completely agree that the referees are inconsistent but a strong 9/10 is a perfect judgement in terms of reviewing scores :)
Foxhound_Solid
Only site that get reviews BANG ON is TSA…..trust…
sward1
I’m gonna be honest. As big a fan of FIFA that I am, I’ve brought each FIFA game ever released.And tbh I’m really disappointed in this years edition of it.
The A.I. defending is stupid, they get everyone behind the ball then some how get everyone up field to attack and they’re back in position the second you get the ball.
There’s always the one game that you’ll play on it where the keeper will save every shot you have at them. Then all you do is the slowest shot ever, like a berbatov penalty and the keeper will make it look like the greatest shot ever and let it go in.
The players that are obviously good in real life (the likes of Adam, Owen, Beckham etc.)are all extremely poor on the game to say it’s realistic.
Online is still as laggy as last time.
I would say PES is a good contender for the best football game of this year, but PES care too much about presentation. FIFA is about gameplay, and even then they have really made a mess of this years game. (and I haven’t even mentioned the bugs in the player impact engine that supposedly took 2 years to make)
colmshan1990
Obviously good in real life? Adam, Owen and Beckham?
Have you been abusing narcotic substances?
BigCheese
Must be trolling. I mean, everyone’s allowed an opinion, but really? Beckham and Owen were good 10 years ago, and Adam only stood out at Blackpool because it’s Blackpool, who aren’t of Premier League quality. And I’d like to hear about any bugs you’ve experienced from the Impact Engine?
Origami Killer
I used to buy Fifa on release day, but over the years I have been continuously annoyed by how bad the standards are. Fifa 11 was terrible, half the content was taken out ( eg manager mode was bad) and I the game would freeze at least two times a game for 3 seconds or abouts. I didn’t buy 11 on release as I’ve had the same feeling since 09 and 10. I know there’s improvements this year but EA have lost a huge football fan and I will not be returning to the series. For the last 3 years they have been stealing money from us for minute changes. Is it worth £40, I still don’t think so.
Origami Killer
great review by the way, your first paragraph sums my feelings up for me.
colmshan1990
Did you read the next paragraph after that?
Origami Killer
yeah! I was just saying that the first paragraph is still how I feel, I did say above I know there are improvements this year but I’m not returning to FIFA after the last few years of games which are a shambles.
The Lone Steven
Untill there is a get drunk and then turn up drunk to play some football mode, i won’t be getting it. :p
Since i’m not a footy fan, i won’t get this but it sounds like they decided to change it a lot instead of the old copy and paste trick. :) I wonder if there will be a TSA footy comp? Also why is there never any idotic fans that run onto the pitch? This is supposed to be realistic right? :op
wonkey-willy
yeah shecond taht mate..”HIC”
wonkey-willy
personally i thougt it sucked because you couldnt tackle old skool
but there is a setting in the menus that you can turn off.
SHATIIING!welcome back to fifa 11
downside is it turns back on when you go online.YOU SUCK EA
jfifaskills
The premiere guide to FIFA 12.
http://www.fifa12strategy.com/