What We Played #183: Dragon Age, Far Cry 4 & Super Smash Bros.

The PlayStation 4 has just celebrated its first anniversary and already I’ve succumbed to the backlog. Despite there only being a few decent launch titles, over the months I’ve accumulated a steady pile thanks to myriad bargain offers and, of course, PlayStation Plus. Add that to the recent slew of must-have titles and I can already see exactly what I’ll be doing during the Christmas holidays. With controller in hand, I’ve at least put a dent in the backlog this week, putting a fair amount of time into Call of Duty: Advanced Warfare.

After scooping up those last few collectables, I revisited some of the earlier stages in the game, eventually netting myself that coveted platinum trophy. Compared to Ghosts and Black Ops II, it was a simple task, mainly thanks to the absence of difficult online trophies. With that said, it took some time, demanding several hours spent in co-op alone. Still, it’s an achievement nonetheless, and one made even sweeter due to the awesome zombie skin I’ve unlocked for multiplayer. Speak of which, it’s been a bit up and down. Whether it’s the skill of the PlayStation 4 install base or my appalling wireless connection, my performance has been noticeably lacklustre online.

Aside from a trace amount of Smash Bros. on the 3DS, Dragon Age: Inquisition has occupied the rest of my time. It’s a fantastic game and one propped up by an expansive setting and characters. Much like Mass Effect 3, I’ve gone into Inquisition having done a lot of background watching/reading. I’m just hoping BioWare hasn’t made a train-wreck of the game’s ending.

Dom’s also been trawling his way through Thedas this week, praising Inquisition for its lack of hand-holding, dropping players straight into its complex web of combat mechanics. Through EA Access he was able to play six hours before the game was out, lucky git.

I’ve also completed Max and the Curse of Brotherhood which was a fun little title. I mainly played it with my son who thought it was great and we’ve now moved on to Never Alone. He seems to like it because I read the story subtitles to him as we play, and there was a polar bear at the beginning.
 
I’ve also been wheeling out the Wii U quite regularly, working through Captain Toad Treasure Tracker for a future review, as well as playing more Mario Kart 8 and Bayonetta 2. I can’t wait for Smash to come out this Friday!

As for Stefan, he’s not been playing much this week, just the usual prescribed dose of Destiny. For Blair it seems to be a similar story, splitting his time between The Binding of Isaac and, of course, Super Smash Bros. for the Wii U. According to him, it’s great fun – even more so when playing with other players at once!

For Peter this week has all been about Far Cry 4:

I love it. I love just going into that world and playing with the things that are in there – true sandbox style. Searching for new ways to approach outposts, perfecting hunting techniques, playing with sticky explosives… anything except playing the story missions, really. I’m not sure if that’s because I’m not exactly captivated by the story or if it’s because I don’t want the experience to be over. Either way, there’s hours more fun in the silly little things around the main action of this game.

Jumping back on the shooter wagon, this week Matt has been playing a spot of Advanced Warfare mixed in with some Master Chief Collection for good measure. Though impressed by Combat Evolved, he points to Halo 2 as the stand-out in 343’s remastered anthology, lauding its enhanced visuals and audio work.

So, what have you been playing?

20 Comments

  1. Managed a couple of hours of ghostbusters this week, hopefully have it finished by Monday. Good game, enjoying it.

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