Bethesda has announced it is overhauling the challenges in Fallout 76 and taking the route of other games by going down the Seasons route. The first season will be starting on June 30th and it is called The Legendary Run. The season will run up until mid-September and through that time players will be able to earn 100 rewards as they move through the 100 levels in the season pass. The rewards include icons, supply packs, Atoms, and items such as sinks. Seasons will be free for all Fallout 76 players.
S.C.O.R.E is what needs to be earned to make your way through the ranks, and XP is awarded through completing challenges and public events, and Nuclear Winter Daily Challenges. Daily and weekly challenges will no longer award Atom and in the new system there is less Atom to earn overall. Atom will still be earnable through lifetime challenges in the Character, Combat, Social, Survival, and World categories. Ranking up through the levels should take one to two hours.
The Season rewards will only be earnable through ranking up, though Bethesda is looking at other ways to make the content available post season. Items that are in the Atomic Shop will not be part of the Season rewards apart from Scrap Kits. Two weeks after the Season has launched players will be able to buy their way through ranks at 150 Atoms per rank. At the moment Fallout 1st members will not receive any additional benefit, but that could change in the future.
Jason recently reviewed the Fallout 76 Wastelanders update, and he wrote:
“Despite the addition of NPCs and a load of new content, Fallout 76: Wastelanders is still just a painfully average Fallout game. That’s not to say that things aren’t better for the update, because the game at least feels like it’s moving in the right direction, but it’s building on top of the still rickety foundations of the original release. Ironically, things might be simpler if they simply nuked the game and started again, but you’ve got to respect the hustle.”
You can read the full review here.