When Capcom announced that only ‘Gold Edition’ Resident Evil 5 would support PlayStation Move there was an audible “humph!” from gamers across the globe. If they can patch the Gold Edition to support Move why can they not patch the standard version of the game?
It turns out there is a technical explanation; For the game to support PlayStation Move it requires certain resources from the PS3 and this case the problem is lack of memory space.
When the original version of Resident Evil 5 was developed the team were unaware of Move so used all the memory for the game. When Capcom got their hands on Move they recoded the game to free up resources for the Gold Edition, hence that version can be patched.
Hypothetically (and let me just state this is my opinion based on what I know about coding), the standard version of Resi 5 could be ‘patched’ but as it seems like Capcom had to do a major recode of the game to fit in Move this would mean the ‘patch’ would be huge, possibly even full download of the game. A four gig patch on the PSN would cost Capcom and Sony both money and bandwidth so makes no financial sense.
Look at this way – Gold Edition Resident Evil 5 supports Move, something we should be cheering about rather complaining about, Capcom could of easily decided not to support motion control at all.
Source: SiliconEra
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