
I’ll spare you my thoughts on EA’s 2012 SSX release – Peter’s review is TSA’s official stance on the game – but it’s fair to say that it’s not nearly enough like Tricky. In fact, it’s not like Tricky at all, and that makes it a bit rubbish. The fact that I thought it was a bit rubbish anyway makes it more rubbish. Especially for an SSX game.
But, whatever, I’m ruining my thought sparing.
The point is that the game only hints at past titles here and there, but news has hit the TSA Towers late night news desk that suggests this is about to change. Tricky DLC is – most likely – on the way, even if it’s currently only limited to costumes for the characters, and not – say – decent handling, decent track design, and decent music.
Ahem.
So what’s happening? Well, jigsaw pieces have started to appear, and when you put them all together they start to form a big picture (that’s normally how these puzzles work, I know) which suggests EA have got some DLC lined up that’s aimed at long term fans of the series. You can see the current progress in the image above.
Eldave0
Why they didn’t just do an SSX Tricky 2 I have no idea. Easily the most popular of the series.
ProjectJAY
I, for one, think that the new SSX is fantastic and worthy of standing alongside Tricky.
Just throwing that out there.
Kreisash
I haven’t had enough time to really pump into all aspects of this game but would have preferred less locations and more focus than they did now. I loved SSX 3 and never played Tricky.
However I actually like this game as well, but would have preferred the ability to directly compete with friends rather than just Rider Net (which is still pretty addictive in its own way).
I also think that a better ‘shop’ with less palette swaps would have been a lot more well received.