BioShock Vita Still In Limbo, Could Have Been Turn-Based RPG

Irrational Games is no closer to developing a BioShock game for the PlayStation Vita, Ken Levine has stated. In a series of recent tweets the series’ creative director outlined why the project has yet to gain traction as well as giving an insight into what sort of game it could have been.



The project was originally announced during Sony’s E3 press conference back in 2011. Though there is still a glimmer of hope, the lack of progress between now and then suggests that BioShock for the PlayStation Vita is little more than a pipe dream.



  1. Turn-based RPG?! Why not go the whole hog and make it a rhythm action game.

    This is completely and utterly dead. The Vita is for steam games, PS2 HD upscaled cross buy and localised Japanese RPGs from now on.

    Don’t get me wrong, it’s an awesome way to play things like Limbo, Miami Hotline, Stealth Inc., etc. but that’s all it is now.

  2. I’d play a turn based RPG Bioshock on the Vita, could be amazing. But yeah, seems unlikely they’ll make any Bioshock game for the Vita now, let alone one that works well on it.

  3. I would buy it. Looking at what happened with Borderlands a FPS Bioshock on Vita would have to make too many compromises, but something like a FF Tactics approach would be a great way to explore Rapture and get more backstory while levelling up with plasmids etc wouldn’t be out of place. Shame its so unlikely with the way Vita games are heading.

  4. That would’ve been great for me, different gameplay in that setting. Just can’t see them doing a deal on it now that Sony are moving away from big games on there. On a different but slightly related note, I’d like to see Hitman Go come to Vita at some stage.

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