A couple of developers have spoken about the power of the PlayStation 5 and they are saying good things. Samuel Justice from Sweet Justice Sound who have worked on Fortnite, Mortal Combat 11, and Half-Life: Alyx, praised the 3D audio capabilities of the new machine.
“I think the raw computing power needed to create realistic audio models is largely overlooked,” Samuel told Gamesradar. “In the past we have managed to create fairly good representations of acoustic modelling through a lot of trickery and clever techniques. The ability to fully realize automated 3D audio is a big step forward for game audio and will certainly result in much richer experiences.”
Another developer, Interactive lighting artist Stefania Hernandez from IO Interative, also spoke to Gamesradar in regards to the graphical capabilities of the PlayStation 5.
“With the current-generation tech, a lot of the in-game reflections are made using ‘reflection spheres,’ which are not very accurate,” commented Stefania. “When placing a light in a scene we add additional ‘light bounces’ to make it look believable. The new ray tracing technology produces accurate light bounces, reflections, and shadows bringing out many of the details in 3D environments. This makes the overall picture look and feel much more realistic.”
“Lighting plays a big role in setting the mood and feel of a game and I believe this can help towards a more immersive gaming experience for the player,” they added. “I believe that we are nearing a point where it will be possible to get a visual gaming experience much closer to the one currently achieved only by pre-rendered scenes.”
Marco Barrettara from Ubisoft Toronto also praised the machine. “There’s a reason why everyone has latched onto it as the latest buzzword to define the next generation: if implemented properly, it could push up visual quality across the board, and get us one step closer to the more photographic lighting and surfacing consumers are used to seeing in VFX shots for films or animated movies,” he said.
Earlier this week a patent filed by Sony revealed a new version of the Dualshock controller with built in back buttons.
This isn’t the only patent that has emerged regarding the PS5 as we await official confirmation of what to expect. There have been patents for the next generation of the PlayStation VR, AI assistance so the system itself can point you in the right direction, a patent for a controller that scan player’s faces and make emojis much like smartphones are capable of doing, and another that suggests backwards compatibility will be heading to PS5. The last one would be a huge step considering Microsoft has already embraced backwards compatibility and has stated that the Xbox Series X will continue the trend so people can upgrade to the new system without missing out on games that released on previous generations.
We won’t know exactly what the PS5 system will look like until Sony is ready but rumours point to a PlayStation Meeting occurring in March.