PlayStation 5 graphics and sound praised by developers

A couple of developers have spoken about the power of the PlayStation 5 and they are saying good things. Samuel Justice from Sweet Justice Sound who have worked on Fortnite, Mortal Combat 11, and Half-Life: Alyx, praised the 3D audio capabilities of the new machine.

“I think the raw computing power needed to create realistic audio models is largely overlooked,” Samuel told Gamesradar. “In the past we have managed to create fairly good representations of acoustic modelling through a lot of trickery and clever techniques. The ability to fully realize automated 3D audio is a big step forward for game audio and will certainly result in much richer experiences.”

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Another developer, Interactive lighting artist Stefania Hernandez from IO Interative, also spoke to Gamesradar in regards to the graphical capabilities of the PlayStation 5.

“With the current-generation tech, a lot of the in-game reflections are made using ‘reflection spheres,’ which are not very accurate,” commented Stefania. “When placing a light in a scene we add additional ‘light bounces’ to make it look believable. The new ray tracing technology produces accurate light bounces, reflections, and shadows bringing out many of the details in 3D environments. This makes the overall picture look and feel much more realistic.”

“Lighting plays a big role in setting the mood and feel of a game and I believe this can help towards a more immersive gaming experience for the player,” they added. “I believe that we are nearing a point where it will be possible to get a visual gaming experience much closer to the one currently achieved only by pre-rendered scenes.”

Marco Barrettara from Ubisoft Toronto also praised the machine. “There’s a reason why everyone has latched onto it as the latest buzzword to define the next generation: if implemented properly, it could push up visual quality across the board, and get us one step closer to the more photographic lighting and surfacing consumers are used to seeing in VFX shots for films or animated movies,” he said.

Earlier this week a patent filed by Sony revealed a new version of the Dualshock controller with built in back buttons.

This isn’t the only patent that has emerged regarding the PS5 as we await official confirmation of what to expect. There have been patents for the next generation of the PlayStation VR, AI assistance so the system itself can point you in the right direction, a patent for a controller that scan player’s faces and make emojis much like smartphones are capable of doing, and another that suggests backwards compatibility will be heading to PS5. The last one would be a huge step considering Microsoft has already embraced backwards compatibility and has stated that the Xbox Series X will continue the trend so people can upgrade to the new system without missing out on games that released on previous generations.

We won’t know exactly what the PS5 system will look like until Sony is ready but rumours point to a PlayStation Meeting occurring in March.

Source: Gamesradar

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5 Comments

  1. There’s been rumours about the PS5 being revealed in February and March. Just this morning I read that it could be revealed at Sony’s CES press conference (7TH January) as they posted on twitter “The Future is Coming”.
    I can’t see that happening but whenever they reveal it it’s not long to wait.

    • January seems unlikely, but then who expected MS to reveal anything so early? Even if it was just a stupid name and an ugly black box with a dent in the top?

      Something a month or 2 later seems sensible. And then E3 will probably have dates and prices from both Sony and MS. Will MS just announce a stupidly expensive but powerful one though? Some rumours seem to be suggesting the Series X will be more powerful than the PS5, but that’s going to come with a silly price. A PS5 that’s still more than twice the power of the Pro at a sensible price should still be off to a good start. (The PS3 vs 360 situation). But if they do a cheaper XBox (Series S maybe?), they’re up against a PS5 with more power for a bit more money.

      It’s not likely to be an XBone level of disaster, but I think they’re in trouble either way. Add at least PS4 BC to the PS5, and it almost becomes a PS4 Pro 2 for 100m PS4 owners. On the other hand, I can’t see the PS5 doing quite so well for Sony either. They’re both going to be pushing their extra services heavily to try and get regular money coming in.

      • I don’t understand Microsoft’s stance on gaming. If I want to play GT Sport I need a PS4 but if I want to play Forza I don’t need to buy a xbox as I can play it on my PC. I realise MS want to sell as many games as possible but it must be costing console sales.

      • The profit margins on consoles is really quite small, I doubt MS are making more than twenty quid off an Digital S, probs closer to ten, easier to make money selling games and subs, they only need to make them once and then flog the same thing millions of times.

      • I suppose it comes down to how many games a console owner buys compared to a none console owner.

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