Official PSP2 (NGP) Fact Sheet

Sony’s just fired us over the full fact sheet for the PSP2, which is dubbed NGP as you’ll know from our write-up earlier this morning.  Fact sheets aren’t normally something we cover here on TheSixthAxis, but we’ll grab the best bits and make sure you’re fully up to speed, quoting ad verbatim where appropriate.

Release Date: NGP will make its debut at the end of the year 2011.

Connectivity: By having both Wi-Fi and 3G network connectivity, together with various applications, NGP will enable infinite possibilities for users to “encounter,” “connect,” “discover,” “share” and “play” with friends wherever they are.  Within the device are a range of features that provide a genuinely cutting-edge, next generation ultimate portable entertainment experience.

Screen: NGP incorporates a beautiful multi-touch 5-inch organic light emitting display (OLED) as the front display.  A high-performance CPU / GPU combined with OLED enables rich, visually striking graphics never seen before on a portable entertainment system, for both games and other digital entertainment content.  The new system also incorporates a unique multi-touch pad on the rear, and together with the front touch display, NGP offers new game play allowing users to interact directly with games in three dimension-like motion, through “touch, grab, trace, push and pull” moves of the fingers.

Design: While succeeding the basic design philosophy of PSP, NGP adopts the Super Oval Design form factor, created to fit comfortably in users’ hands.  For the first time, a portable entertainment system will feature two analog sticks, which enable a wider range of game genres to be brought into the portable experience.

LiveArea: Every game title for NGP will be provided with a space called “LiveAreaTM” where users can share the fun and excitement with other players.  Users will have access to the latest information of games provided from SCE and 3rd party developers and publishers through PlayStation®Network.  Additionally, NGP users will be able to view an “Activity” log that is constantly updated with accomplishments from users who are playing the same game, which in turn can trigger active real-time communication among users.

Near: SCE will also provide location-based services on NGP as part of the basic features utilizing PlayStation Network.  The new application called “Near,” developed specifically for this service and the network, will be pre-installed in the system to let users find out what their friends in the vicinity are playing now or what they were playing recently.  Users can meet their friends and new players virtually, regardless of what games they are playing, simply by sharing their game information across different dimensions of time and distance.

New Game Medium: NGP adopts a new game medium, a small flash memory based card, dedicated for NGP software titles.  Taking advantage of the flash memory feature, this innovative card can store the full software titles plus add-on game content or the game save data directly on to the card. By adopting flash memory based card, SCE will be able to provide game cards with higher capacity in the future, allowing developers to store more game data to deliver rich and immersive games.

Cameras: NGP will also come equipped with two cameras on its front and rear, as well as three motion sensors, gyroscope, accelerometer and electronic compass, all of which are designed to enable users to enjoy the world of entertainment that is linked with real life experiences.

PlayStation Suite: PlayStation Suite (PS Suite), announced today, will also closely coordinate with NGP.  The newly developed and released game content for AndroidT based portable devices can also be enjoyed on NGP.  As a result, users will have access to not only the most leading-edge content, but also some of the more casual experiences that typify the mobile market place.

And those all-important figures?

  • CPU: ARM® CortexTM-A9 core (4 core)
  • GPU:SGX543MP4+
  • External Dimensions: Approx. 182.0 x 18.6 x 83.5mm (width x height x depth)
  • Screen: 5 inches (16:9), 960 x 544, Approx. 16 million colors, OLED – Multi touch screen (capacitive type)
  • Rear touch pad: Multi touch pad (capacitive type)
  • Cameras: Front camera, Rear camera
  • Sound: Built-in stereo speakers, built-in microphone<
  • Sensors: Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer), three-axis electronic compass<
  • Location: Built-in GPS, Wi-Fi location service support
  • Keys / Switches: PS button, Power button, Directional buttons (Up/Down/Right/Left), Action buttons (Triangle, Circle, Cross, Square), Shoulder buttons (Right/Left), Right stick, Left stick, START button, SELECT button, Volume buttons (+/-)
  • Wireless communications: Mobile network connectivity (3G), IEEE 802.11b/g/n (n = 1×1)(Wi-Fi) (Infrastructure mode/Ad-hoc mode), Bluetooth® 2.1+EDR ?A2DP/AVRCP/HSP

Beastly.

73 Comments

  1. It’s nice and all but what I want to know is what can I do with it when it comes to my PS3. What’s the connectivity? Will I be able to play games from one machine on the other?

    Sony’s plan was integrating all of their techs a few years ago so they could all “speak to each other”. The obvious first move is NPG and PS3 connections so why aren’t they talking about it?

    • This is what I want!!!

      Now the PSP2 has dual analogue sticks and touch screens that could replace the missing shoulder buttons, how about being able to use it to control PS3 games, with extra info displayed on the PSP2 screen?

      Or PS3 games with more integration into the PSP2 counterparts? You play on the PS3 then get to play more of the same game on the PSP, linked to one save profile?

      I know they mention it but I want to see it in action and know more. And I know it’s early days and we will have to wait a while though.

      Also come on Devs and Publishers. How about releasing Blue Ray releases bundled together with their PSP2 counterparts???

  2. Awwww…..I want this now, but I bet this’ll be bloody expensive. :(

  3. It looks nice enough I guess but that’s not why I’ll buy one. This is the important stuff and so far it makes very pleasant reading indeed.

  4. I’ve knocked up a size comparison between the iPhone, the NPG and a Dual shock to help get a feel for the size:-
    http://dl.dropbox.com/u/8373348/NPGSizeComparison.jpg

  5. Are they actually going to announce a price today do you think?

  6. The PSP’s screen suffered a lot with reflections so the OLED is very welcome, as it will be a lot brighter. Also OLED screens don’t have a back light so it will be less power hungry than the PSP’s screen.
    Nice to see Sony listened to me when I said (about 6 months ago) they should put the software on memory cards. :)

  7. I want one! But will I have remorgage my house to afford one! Let’s hope Sony aren’t gonna whack a stupid price tag on it

  8. This is indeed the factsheet, however there’s one thing relatively important missing.

    Storage… 8GB or a PSPgo sized 16GB or maybe iPhone equalling 32GB & 64GB.

    My money is on 2 SKUs; a cheaper one with 8GB (£299) and a premium with 32GB (£399)…. maybe…

    • I’m hoping for a 64GB option. I’m struggling for space on my Go and that’s 32GB (16GB built-in, 16GB M2 card), and that’s without any photos, musics, or videos.

      Assume that the NGP will have a separate slot for additional storage, so 32GB built-in might be enough.

    • I’d have thought it would have said here, even if it didnt say exactly how much. Hopefully there will be storage, and I’d certainly shell out for the largest capacity.

  9. My god it sounds so good! Actually can’t wait for it to be released now!

  10. Eyebanging….

    Can hardly wait :-)

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