The Sony Ericsson Xperia Play is not the PlayStation Phone we all spent years wishing for. That single expectation, for a combination of telephone and PSP, is the biggest issue the new device will face. The problem for anything that is given the mixed blessings of a PlayStation endorsement is that it has a rich history of PlayStation gaming to be judged against.
Xperia Play generally previewed poorly and was disavowed by many of it’s network partners at launch (O2 didn’t launch it on time in the UK and now don’t seem to list it at all). The Xperia Play was not off to a good start.
[boxout]At its core, the Play is a competent, though not over-powered, Android device. It runs Android 2.3 and has all the usual Android features you would expect. The ongoing debate about that operating system’s merits is one for a different time. It’s enough to say that the Xperia Play is as accomplished as most when performing Android tasks. The 4 inch screen is larger than the iPhone 4, although not nearly as crisp or vivid – even at the maximum, battery draining, brightness.While we’re on the subject, battery life is always something to be aware of with smartphones. I can get roughly 2 days of sporadic mixed use from my iPhone 4 if I’m lucky and keep inside a 3G area. I get a little over a day from my Android-powered Orange San Francisco in the same conditions. The Xperia Play seems, from very unscientific testing, to be roughly similar. So it seems that it will need charged every day, which is par for the course with large screened, multitouch smartphones. My advice is to buy the dock and use it as a nightstand alarm clock.
The camera is decent enough in perfect lighting conditions but fairly poor by today’s standards in artificial and low light situations. The video recordings suffer the same fate, they’re acceptable in good lighting conditions but suffer badly in poor conditions.
The unique selling point of this device isn’t really anything to do with Android though. It’s not to do with cameras or multimedia playback. It’s not even anything to so with Sony Ericsson. This device is sold as something with buttons for playing games. So let’s see how that feature works out.
Firstly, the slide out joypad provides considerable heft to the device. I like that feeling of weight and I like the curves of the design but it is noticeably less robust in terms of build quality than my iPhones have been. The sliding mechanism, for example, has a tiny bit of play in it that might potentially get worse over time. Regardless, it feels solid enough and has a nice weight to it that makes it comfortable in the palm of your hand.
One issue I had was using it as a phone. What are the shoulder buttons for a horizontal, slide out gaming device become the sharp-edged disruptions in the ergonomic feel of a vertical Android phone. When using it as a touchscreen device, holding it in my left hand, it feels perfect, my left fingers resting on the shoulder buttons. In my right hand it’s uncomfortable. This is not really a huge problem but it is a minor annoyance as they rub uncomfortably against the palm. At least I can hold it as I naturally would and not risk dropped calls.
[drop]When slid open, it’s similar in size to the PSPGo but the weight of that screen still leaves it feeling a touch unbalanced, slightly top-heavy. Something that would be easy to get used to but it does make finding a comfortable hand position that little bit more difficult. My hands are probably slightly larger than average and it was quite uncomfortable to hold for long periods of time.The combination of having thumbs in the appropriate position on the face of it and fingers ready for the shoulder buttons feels unnatural for me. I also had the recurring problem of pressing the off button with the lower part of my left shoulder-button-finger. As noted, my hands are probably larger than average and the Xperia Play’s buttons are certainly less awkward than screen overlays for buttons on touchscreen devices.
The touch sensitive areas in the centre of the joypad section are a major concern. The two little circles are intended to emulate analogue sticks but they are so small that any sort of analogue precision is next to impossible for anyone with thumbs bigger than a child’s. I passed the device around a number of people, men, women, big and small and nobody was able to effectively get to grips with the analogue area before they got too frustrated and simply switched to using the D-pad. In many games it still feels like it doesn’t work properly, Asphalt 6 still seemed to have serious input lag using the analogue touch pads (although none at all with the D-pad).
Shooters are made more playable because of these analogue-emulating areas but the limited range of motion and the often unresponsive nature of the touch pads makes them awkward to play, even when the controls are implemented in the best possible way. It seems like the most enjoyable games are destined to be the ones that can completely ignore what was potentially the most interesting control surface.
The much touted buttons are firm, responsive and well built. They are the equal of the new 3DS and actually feel more robust and positive than the buttons on my PSP3000 or any traditional console controller. That D-Pad, while often a necessary stand-in for the under performing analogue areas, is fantastic. It provided crisp, instant response in any game I tried it with and really feels positive under thumb.
So the Xperia Play is a decent Android touchscreen device with that slide out controller which offers the standard range of, very good, buttons. The analogue stick substitutes are tricky to get a handle on but overall they’re not very impressive. Perhaps that’s something which could be improved with software updates. Perhaps its even something that the user could largely adjust to over a period of time but in the few weeks I’ve been using the phone, I’ve only ever used them when there was no alternative.
PlayStation Pocket is the store area that gives access to all those PlayStation Classics when they become available. There are currently only 5 titles in that area – Cool Boarders 2, Destruction Derby, Jumping Flash, MediEvil and Syphon Filter. Crash Bandicoot came pre loaded on the unit but aside from that, games cost £3.99 each and you would have to hope that the service sees a rapid increase in titles fairly soon in order to remain relevant. Certainly, the combination of those button controls and the prospect of Metal Gear Solid or Final Fantasy VII on the bus is an exciting one.
Perhaps the most exciting thing about the Xperia Play is not listed as a bullet point feature in the press releases though. Perhaps the most exciting thing is the possibilities it opens up for emulation. As an experiment (and because I own the original carts so can do it legally), I downloaded the free version of Genoid, an Android emulator for the Sega Mega Drive/ Genesis. I found the game images for Sonic and Sensible Soccer online and put them on the Xperia Play. It works beautifully and the buttons can easily be configured to operate just like the original controller.
[drop2]With emulation still a legal grey area, this might not be a feature that is worth exploring for many people but imagine the possibilities if Sega could be brought on board. Perhaps they could sell packs of games capable of being run on an Android emulator so that customers could enjoy them without any legal ambiguity. It’s difficult to see Nintendo doing something similar for the SNESoid emulator (Super Nintendo) as they wouldn’t want to support someone else’s platform but Sega are a software company now so it’s a plausible option.The Xperia Play, then, is a strange beast. It has its good points and there is definite potential in the future of PlayStation Pocket and the tailoring of Android applications to suit the button layout. Whether that future becomes a reality is another question with stated downloads of PlayStation Pocket titles seemingly quite low. At the time of writing, the highest rated – Syphon Filter – sits in the “100-500 downloads” category and Jumping Flash is stated as having “<50 downloads” so it’s difficult to see that avenue being profitable.
The slide out control system is partially extremely good and partially awkward and unwieldy. It seems as though some developers are already getting to grips with the platform. Gameloft, in particular, supported the launch very competently with a number of the best games available coming form that one publisher.
What it all boils down to, though, is the value of a device which is little more than average as an Android phone and barely competent as a gaming platform. There are better options available if you want a portable gaming device, with Sony currently marketing the PSP and gearing up for the release of the NGP – which should blow all other mobile gaming devices out of the water in terms of sheer power. The Nintendo DS range, including the newest 3DS are all more competent as a stand alone gaming platform, too. It’s very difficult to see where Sony Ericsson is going to be able to squeeze the Xperia Play into the handheld games console market.
Disregarding the dedicated gaming aspect, as an Android device it is outperformed by many existing models and will soon be eclipsed by a whole new range of touchscreen powerhouses running the same operating system. Even the other devices in the newest Xperia range seem like more enticing prospects, with the Arc in particular looking gorgeous.
The Xperia Play has grown on me a little in the time I’ve spent with it. I can certainly see some potential. I don’t see where it fits in any of the markets it attempts to converge and I fear that its underwhelming appearance onto the scene might be a worrying sign that it simply won’t be able to sustain the numbers needed to make sustained investment in the software library a viable business opportunity for many. It’s not a terrible device but it’s a long way from being a particularly good one and at that price point, I would expect a lot more.
Smallville2106
I was very interested at first but after seeing it etc not that interested. Plus as others have said 24 months is far too long to have it for.
grimm
Not for me, I’d rather have a psp (I have the GO at the moment but I will pick up an NGP when it comes out) and a separate phone.
Mick939
Good review cheers helped me decide to buy
Danny-c-2k9
Meh.
Mentality
How do you get 2 days out of your iPhone 4? I’m lucky to get through half a day without charging! I love the thing but this is the downside.
Mick939
LOVING this phone, the battery is ace, i assumed t was gonna fall apart gaming, its less power hungry then the x10 and my ipod touch for gaming (must be same for the phone), the screen is amazingly responsive, just all round brilliant, gameloft have some brilliant games that actually feel right to play on this. Nova, spiderman etc i never took to on my ipod, they never felt natural to play.
Mick939
Oh also the ps suite is coming to all xperia handsets soon…