Review Of The Year 2014: June

We went to America in June. Before that, I had never been to America. I hadn’t even been out of the country in several years, and I live in Scotland which means that I’m really not used to very warm temperatures. And it was very, very warm. Someone told me it was almost 100 degrees at one point but I didn’t really believe them because that sounds like it’d be hotter than the sun.

I think they might’ve been talking about mathematical degrees as the only other option would be graduating a hundred times, and that’s even more impossible. So yes, LA was warm, and that’s down to it being 100 degrees off-axis from the United Kingdom. Makes sense, doesn’t it? (Does it? Please tell me what’s going on in the comments, I still don’t understand.)


When I wasn’t trying to solve that riddle in LA, I definitely wasn’t on holiday. No; I was working all the time, running from one side of the LA Convention Center to the other, missing interviews because things overran, talking to game developers and playing their games, running purely on breakfast burritos and the previous night’s margaritas.

Those breakfast burritos were perhaps the epitome of the entire trip; those things are the reason I’d like to go back to LA. Let me set the scene: meat, cheese, taco sauce, pico de gallo, hash browns, and a massive tortilla wrap. Weighing so much that it’d be classed as a heavyweight if Mexican food wrestling was a thing. A bundle of joy that kept you going from 8AM in the morning until 8PM at night, until you ate an equally heavy burger and an even heavier serving of fries.

America wasn’t good for my health, but it was good for one thing: video game reveals! Yes, if you hadn’t worked it out already, the reason Peter, Tef, and I travelled across the world was to go to E3 – the biggest video game conference and convention in existence. For us, it was all about the show floor, the hundreds of playable games and developers strewn across LA, but you don’t get to see that, really – for you, E3 is a two day event where most of the gaming news happens.

It was strange seeing it live rather than watching a stream – I kept expecting it to cut out and for Phil Spencer to disappear before me or stutter a lot more when he was on stage at the Microsoft conference, but it was nothing like that. It was huge, and then the Sony conference later on that day felt even bigger.

Yes, there was plenty of gaming news. We saw our first proper trailer for Uncharted 4, found out about Far Cry 4, and also discovered LittleBigPlanet 3. We also found out about the new Tomb Raider game, but we didn’t find out that it would be exclusive to Xbox One when it released in Holiday 2015 quite yet.

Oh, Crackdown’s coming too, which is pretty cool, but we might have to wait quite a while before we see more from that – there was no release date and the trailer, while flashy, didn’t show anything solid in terms of gameplay. On Nintendo’s side of things, a new IP named Splatoon was announced as well as the next title in The Legend of Zelda series. I’m really excited for both of those, obviously.


The ebola virus started to spread and, as June progressed, it became a full-blown outbreak. In the months since, the virus has spread across the seas and while numbers of deaths may seem quite high, we shouldn’t be expecting an apocalyptic outcome any time soon.

A video game named 2014 FIFA World Cup Brazil, which had released in April, apparently caught on and in June people started to recreate the stand-out moments from the game in real life. Millions of people watched it on television, with thousands at the games themselves. I don’t know why it was such a craze, but it’s quite interesting to see a real-world version of an eSport for once. While it was overall a great live-action representation of the video game, there were some odd moments which didn’t quite make sense, such as Germany beating Brazil 7-1. Now that’s just too far-fetched.

June was quite a big month for video games then, and it’s arguably the time that everything changed and video games became such a celebrated medium. We will look back in fifty, or even a hundred years and remember 2014 FIFA World Cup Brazil as one of the most important video games ever created. I hear they’re planning a sequel for 2018, with a similar live-action show which is quite impressive.


1 Comment

  1. The World Cup was excellent. Glad the English hype train got what it deserved.

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